On Sun, 22 Jul 2018 12:31:54 +1000, you wrote to Freelance Traveller: >Interesting idea, to be honest I'd never heard of it before these emails. >Will have to see if I can chase up a copy of Thieves' World. It's not a single book; it's at least thirteen books, one of which is a full-length novel. >I'd be interested in reading and maybe writing for the project, although I >agree with Kurt, would prefer to see it set in a higher tech level. Well... My ulterior motive on restricting it was because I'd intended to more-or-less model the city (and generate maps and some generic street scenes) using Cities in Motion. That essentially requires that the city be built to essentially modern standards of construction and transportation. I think that I can relax and rephrase the tech restriction to "no visible use of grav tech" for construction or local transportation. Available transportation would be walking, automobiles, bus, tram, metro (surface, subway, or elevated), monorail, and perhaps limited 'water taxi' and helicopter, and you're expected to not notice when some buildings bear an uncanny resemblance to such more-or-less famous ones like the Louvre, the Winter Palace, the Tower of London, the Empire State Building, the Gherkin, et cetera. Intercity transportation wouldn't be on-screen as far as pictures are concerned, but would be grav, aircraft, or helicopter, and the local downport described in the original posting would also be off-screen as far as pictures are concerned. >Brett. > >-----Original Message----- >From: xxxxxx@simplelists.com <xxxxxx@simplelists.com> On Behalf Of Kurt Feltenberger >Sent: Saturday, 21 July 2018 12:36 PM >To: xxxxxx@simplelists.com >Subject: Re: [TML] Hmmm... There's a flagpole. I wonder, let me run this idea up it... > >On 7/20/2018 8:47 PM, Jeff Zeitlin wrote: >> I'm sure many of us are fantasy fans, if perhaps less so than SF or >> Space Opera. I'm equally sure that many of us have read at least part >> of the Thieves' World series, and know the genesis of that project. >> >> So... >> >> Suppose I were to propose a similar project for Freelance Traveller: >> You come up with a character, and you write stories. After other >> characters appear, you can use them in your stories, but you can't >> kill them (unless you own the character) or do permanent physical >> damage (unless the character's owner allows). More-or-less everything >> would happen in a city, general TL of 8 (no grav control), but commo, >> medicine, and computers can be as high as TL10. The city is the "port >> city/startown" of a downport that handles mostly ship's boats or >> modular cutters coming down from skyside, with perhaps the occasional >> scout/courier (Type S) or free trader (Beowulf or Marava). >> >> 1. Who would be interested in participating (and willing to commit the >> time to actually write)? >> >> 2. How well should the city be defined before getting started? >> >> 3. Would people be interested in_reading_ this? > >I would be interested in both participating and reading. The city should be defined with key NPCs (government, police, military, etc.), an outlined civic structure/social contract of how things fit together to remove cultural issues from distracting from the prose, and I think it needs to be higher tech. Speaking personally, if I wanted to read about current tech and reasonable future tech, I can read a techno thriller or near-future speculative fiction. I'd like to see the full panorama of what the OTU has to offer, not something that my simple TL8 mind might be able to grasp. :-) ®Traveller is a registered trademark of Far Future Enterprises, 1977-2018. Use of the trademark in this notice and in the referenced materials is not intended to infringe or devalue the trademark. -- Jeff Zeitlin, Editor Freelance Traveller The Electronic Fan-Supported Traveller® Resource xxxxxx@freelancetraveller.com http://www.freelancetraveller.com Freelance Traveller extends its thanks to the following enterprises for hosting services: onCloud/CyberWeb Enterprises (http://www.oncloud.io) The Traveller Downport (http://www.downport.com)