Story Help
Kurt Feltenberger
(06 Feb 2018 06:03 UTC)
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Re: [TML] Story Help
Kurt Feltenberger
(06 Feb 2018 06:06 UTC)
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Re: [TML] Story Help
Cian Witherspoon
(06 Feb 2018 08:10 UTC)
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Re: [TML] Story Help Kurt Feltenberger (07 Feb 2018 04:01 UTC)
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Re: [TML] Story Help
Tim
(06 Feb 2018 08:54 UTC)
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Re: [TML] Story Help
Catherine Berry
(06 Feb 2018 17:33 UTC)
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Re: [TML] Story Help
Caleuche
(06 Feb 2018 20:38 UTC)
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Re: [TML] Story Help
Catherine Berry
(06 Feb 2018 20:47 UTC)
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Re: [TML] Story Help
Cian Witherspoon
(06 Feb 2018 21:11 UTC)
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Re: [TML] Story Help
Tim
(07 Feb 2018 03:46 UTC)
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Re: [TML] Story Help
Kurt Feltenberger
(07 Feb 2018 03:58 UTC)
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Re: [TML] Story Help
Kurt Feltenberger
(07 Feb 2018 03:56 UTC)
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Re: [TML] Story Help
Catherine Berry
(07 Feb 2018 04:28 UTC)
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Re: [TML] Story Help
Kurt Feltenberger
(07 Feb 2018 04:41 UTC)
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Re: [TML] Story Help
Phil Pugliese
(07 Feb 2018 18:37 UTC)
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Re: [TML] Story Help
Kurt Feltenberger
(07 Feb 2018 03:55 UTC)
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Re: [TML] Story Help
Richard Aiken
(08 Feb 2018 00:48 UTC)
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Re: [TML] Story Help
Kurt Feltenberger
(08 Feb 2018 02:08 UTC)
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On 2/6/2018 3:10 AM, Cian Witherspoon wrote: > Psychosis from exposure to biological materials is a well-documented > trope in sci-fi. All it requires is one of three options: > that the material is capable of passing the blood-brain barrier, or > that secondary materials from breakdown of the material can pass the > blood-brain barrier, or > that the neurological response to exposure is high activity in different areas. > Obviously, the first two can cause a wide variety of effects, since > they can have an "explanation" of literal brain damage. > > The source is usually troped according to western ideals: fungi are > usually lethal in these stories, growing in the brain itself. May lead > to zombies, trope is based on a fear of death and dying things (since > fungi and molds are seen growing on dead things). Flowers usually > lower inhibitions, leading to many awkward stories and relationships > (our symbology usually associates flowers with love, hence why we're > "supposed" to buy flowers for those we love). > Bacteriological and viral causes usually just play up our fear of > death, and then add on the drama and paranoia of quarantine - this is > rooted in fear of isolation. > > On an interesting note, I once saw, way back when I was a kid, a short > story in the redwall style (bipedal talking animals in a TL1-2 > society) where the explanation for their behavioral similarities was a > symbiotic fungus that grew in their brains, providing additional > neurons. Which is obviously really bad pulp science, but a distinct > possibility if you like that kind of stuff. At the moment, I'm leaning towards a pollen/seed cause, which if discovered, would have been a license to mint money for a pharmaceutical company (or, in this case, the Imperial family of Virgon who sponsored the expedition)...except the little problem of the Cylons returning and stinking up the place. -- Kurt Feltenberger xxxxxx@thepaw.org/xxxxxx@yahoo.com “Before today, I was scared to live, after today, I'm scared I'm not living enough." - Me