On Sun, Jan 21, 2018 at 04:06:49AM -0500, Caleuche wrote: > Obviously, Traveller largely went in a completely different > direction in general, but I'm always hopeful that there are a few > others out there that make an attempt to harden their Traveller > games to physical reality a bit more. I have played some GURPS Transhuman Space, which I found to be much more suitable to that goal. To get anything resembling hard-SF out of Traveller, you need to throw away at least half of the setting and radically alter the rest. It's just not that sort of game. - Tim