Materials In Vacuum
Kurt Feltenberger
(01 Nov 2017 02:03 UTC)
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Re: [TML] Materials In Vacuum
Tim
(01 Nov 2017 03:34 UTC)
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Re: [TML] Materials In Vacuum
Grimmund
(01 Nov 2017 13:55 UTC)
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Re: [TML] Materials In Vacuum
Bruce Johnson
(01 Nov 2017 16:04 UTC)
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Re: [TML] Materials In Vacuum
C. Berry
(01 Nov 2017 17:51 UTC)
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Re: [TML] Materials In Vacuum
C. Berry
(01 Nov 2017 21:27 UTC)
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Re: [TML] Materials In Vacuum
Kelly St. Clair
(01 Nov 2017 23:49 UTC)
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Re: [TML] Materials In Vacuum
Richard Aiken
(02 Nov 2017 05:15 UTC)
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Re: [TML] Materials In Vacuum
Kelly St. Clair
(02 Nov 2017 06:52 UTC)
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Re: [TML] Materials In Vacuum
C. Berry
(02 Nov 2017 19:52 UTC)
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Re: [TML] Materials In Vacuum
C. Berry
(02 Nov 2017 19:48 UTC)
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Re: [TML] Materials In Vacuum
Rupert Boleyn
(02 Nov 2017 23:27 UTC)
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Re: [TML] Materials In Vacuum
Rupert Boleyn
(02 Nov 2017 23:23 UTC)
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Re: [TML] Materials In Vacuum
C. Berry
(02 Nov 2017 23:48 UTC)
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Re: [TML] Materials In Vacuum
shadow@xxxxxx
(04 Nov 2017 21:38 UTC)
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Re: [TML] Materials In Vacuum
Bruce Johnson
(06 Nov 2017 14:34 UTC)
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Re: [TML] Materials In Vacuum
Grimmund
(08 Nov 2017 19:41 UTC)
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Re: [TML] Materials In Vacuum
shadow@xxxxxx
(09 Nov 2017 11:37 UTC)
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Re: [TML] Materials In Vacuum shadow@xxxxxx (04 Nov 2017 21:38 UTC)
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On 31 Oct 2017 at 22:02, Kurt Feltenberger wrote: > One of the common adventure hooks that I've seen is the "lost ship"; > it could be a rumor of a ship from centuries past, a derelict that's > found drifting in an asteroid belt that has no clues to its origin or > age, or any one of a number of different plots, but they all have a > common thread that the ship has been in space - vacuum - for a > considerable amount of time. Which leads me to wonder about what > damage prolonged vacuum exposure might result. What would weaken or > fail, what would be ok, etc. Granted, the materials science of the > various empires, and Imperiums, probably found a solution, but what > about the lower tech societies or if they didn't? We know that some > ships have been in service for decades or more, and then they're put > in mothballs and stored at a depot, so something must have been > developed. I'm curious what this might be or the effects. Actually, there are a few problems that get overlooked. First of all if it's been there for a really long time, you can get a different sort of contact welding even between dissimilar materials as the atoms slowly diffuse across the boundary. A related problem is that semiconductor based electronics will have the dopants moving across the PN junctions that make them work. Doesn't take a lot of that to render a chip useless. It's worse the higher the part density is on the chip, because the smaller they get the easier it is for the diffusion to ruin the junctions. Also, unless the ship is really well shielded against cosmic rays, they'll be damaging the solid state circuits as well. A level that's safe for humans could still damage the chips over a century or more. so that ship that's been sitting there for a few hundred years may not have any usable electronics. And it's not like you can get replacements at the nearest port's suppliers either. Well not unless it's a "standard" ship type that's still in use. -- Leonard Erickson (aka shadow) shadow at shadowgard dot com