Materials In Vacuum
Kurt Feltenberger
(01 Nov 2017 02:03 UTC)
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Re: [TML] Materials In Vacuum Tim (01 Nov 2017 03:34 UTC)
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Re: [TML] Materials In Vacuum
Grimmund
(01 Nov 2017 13:55 UTC)
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Re: [TML] Materials In Vacuum
Bruce Johnson
(01 Nov 2017 16:04 UTC)
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Re: [TML] Materials In Vacuum
C. Berry
(01 Nov 2017 17:51 UTC)
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Re: [TML] Materials In Vacuum
C. Berry
(01 Nov 2017 21:27 UTC)
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Re: [TML] Materials In Vacuum
Kelly St. Clair
(01 Nov 2017 23:49 UTC)
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Re: [TML] Materials In Vacuum
Richard Aiken
(02 Nov 2017 05:15 UTC)
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Re: [TML] Materials In Vacuum
Kelly St. Clair
(02 Nov 2017 06:52 UTC)
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Re: [TML] Materials In Vacuum
C. Berry
(02 Nov 2017 19:52 UTC)
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Re: [TML] Materials In Vacuum
C. Berry
(02 Nov 2017 19:48 UTC)
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Re: [TML] Materials In Vacuum
Rupert Boleyn
(02 Nov 2017 23:27 UTC)
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Re: [TML] Materials In Vacuum
Rupert Boleyn
(02 Nov 2017 23:23 UTC)
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Re: [TML] Materials In Vacuum
C. Berry
(02 Nov 2017 23:48 UTC)
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Re: [TML] Materials In Vacuum
shadow@xxxxxx
(04 Nov 2017 21:38 UTC)
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Re: [TML] Materials In Vacuum
shadow@xxxxxx
(04 Nov 2017 21:38 UTC)
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Re: [TML] Materials In Vacuum
Bruce Johnson
(06 Nov 2017 14:34 UTC)
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Re: [TML] Materials In Vacuum
Grimmund
(08 Nov 2017 19:41 UTC)
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Re: [TML] Materials In Vacuum
shadow@xxxxxx
(09 Nov 2017 11:37 UTC)
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On Tue, Oct 31, 2017 at 10:02:53PM -0400, Kurt Feltenberger wrote: > Which leads me to wonder about what damage prolonged vacuum exposure might > result. What would weaken or fail, what would be ok, etc. Granted, the > materials science of the various empires, and Imperiums, probably found a > solution, but what about the lower tech societies or if they didn't? Even given lower tech societies, space travel in Traveller has been common for longer than we've had writing. The hard work of finding out this sort of thing has been done, and even societies that have only recently built their industrial base to the point of making spacecraft would almost certainly have had such basic information available beforehand. Generally the biggest problem is outgassing. Many "solid" materials contain volatile compounds that will diffuse out and evaporate over time. For things like soft plastics or fabrics, the result is usually more brittle. The main solution is to use materials without such volatile components. However, interior furnishings would ordinarily be expected to designed for atmosphere, and may suffer with prolonged lack of air. Any liquid will also evaporate eventually, even those with quite low vapour pressures. Even some (few) solids will sublime to gas over time. This includes many types of lubricants. The solution is not to use liquid lubricants (or solids that might sublime), or to ensure that they are completely sealed. Radiation can also cause damage. There are many different forms, such as cosmic radiation, stellar storms, and even a constant bath of UV radiation without the benefit of atmospheric absorption can cause significant damage to many materials. Radiation shielding in Traveller appears to be extremely good in normal operating circumstances, but maybe part of that is due to some active systems that won't be functioning while mothballed or derelict. Vacuum cementing might also be a problem and it can worsen over time, although not nearly so much as some writers make out. Many combinations of materials are hardly affected, and presumably those would be used in Traveller. Cyclic extremes of heat and cold may be a problem in some cases. Thermal fatigue can affect a very wide range of materials when the temperature might cycle hundreds of degrees, thousands of times. Many of the materials used would be designed to cope with such changes, but in ordinary operation mostly just the hull would encounter them. Derelict ships in an outer system might drop to 20 K or so, almost certainly far below the temperature range for which most of the materials and systems were designed, and hazardous to boarders in its own right. The hull is likely designed to handle such temperatures, but the interior probably not. If the ships were properly mothballed, they probably have precautions taken against all of these in addition to routine use of materials that lessen their effects. Derelict ships may be in somewhat worse condition though, in addition to damage from whatever it was that led to their becoming derelict in the first place. - Tim