Re: [TML] always have someprostitutesready... David Jaques-Watson (10 Oct 2017 03:38 UTC)
Re: [TML] always have someprostitutesready... Richard Aiken (11 Oct 2017 00:10 UTC)
Re: [TML] always have someprostitutesready... Richard Aiken (11 Oct 2017 00:13 UTC)
Re: [TML] always have someprostitutesready... Andrea Vallance (11 Oct 2017 01:24 UTC)
Re: [TML] always have someprostitutesready... Amber Witherspoon (11 Oct 2017 01:33 UTC)
Re: [TML] always have someprostitutesready... Andrea Vallance (11 Oct 2017 02:22 UTC)
Re: [TML] always have someprostitutesready... Jeff Zeitlin (12 Oct 2017 22:58 UTC)
Re: [TML] always have someprostitutesready... Kurt Feltenberger (12 Oct 2017 23:19 UTC)
Re: [TML] always have someprostitutesready... Andrea Vallance (13 Oct 2017 02:17 UTC)
Re: [TML] always have someprostitutesready... shadow@xxxxxx (14 Oct 2017 09:56 UTC)
Re: [TML] always have someprostitutesready... Andrea Vallance (13 Oct 2017 02:02 UTC)

Re: [TML] always have someprostitutesready... Jeff Zeitlin 12 Oct 2017 22:58 UTC

On Wed, 11 Oct 2017 14:24:13 +1300, Andrea Vallance
<xxxxxx@gmail.com> wrote:

>Okay, well as an actual real world sex worker (yes really, it's been
>completely decriminalizatised here). Would anyone like information on how
>this profession works in reality?

There are actually three things I'd like from you:

1. Continue _Funny Fish_. You write excellent fiction, and this provided
some interesting insights into Luriani society and their psychology -
including that of Luriani-by-choice.

2. More sourcebook information on the Luriani. The Mongoose book that you
did simply didn't go far enough (and I do understand why it didn't - but
that doesn't change the facts...). I think that the Luriani are probably in
the top three of "Most interesting societies in Traveller". And it's all
your fault!

3. This could only be handed around as samizdat fanac; it absolutely
couldn't appear on any Traveller site that has even tacit approval for
existing (I understand Marc's position on keeping Traveller
family-friendly, and mostly agree with it) - but I still think that a short
sourcebook-type folio on the ... ummm, shall we call it the Intimate
Interaction trade?... would make interesting reading - essentially, an
organized presentation of the information on the trade that you've
presented here, plus whatever else would expand on it and make it more
understandable to those of us who are _not_ in a position to be able to
know.

Based on the comments in the threads here on the topic, I think the 'core
skills' that would be needed would be Carousing, Steward, Liaison,
Streetwise, and probably at least 0-level Admin and Legal, especially for
the self-employed. I'd not be surprised if those working at the ... easily
abused ... levels of the profession would also pick up Brawling or Blade
(dagger or knife) or some other minimally-armed or unarmed "combat" skill.

(Y'know, when looking only at relevant skills, it's amazing how much like
the RTT1 "Agent" it looks like...)

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