Re: [TML] Arms Trade In The 3I Phil Pugliese (31 Jul 2017 19:57 UTC)
Re: [TML] Arms Trade In The 3I Bruce Johnson (31 Jul 2017 20:34 UTC)
Re: [TML] Arms Trade In The 3I C. Berry (31 Jul 2017 20:41 UTC)
Re: [TML] Arms Trade In The 3I tmr0195@xxxxxx (01 Aug 2017 02:16 UTC)

Re: [TML] Arms Trade In The 3I Phil Pugliese 31 Jul 2017 19:57 UTC

And there's also the possibility that a regime change has occurred & the 'new guys' want to inspect ships entering & leaving the extrality zone downport that the ImpGov controls.
And, maybe even the hiport traffic too.

-------------------------------------------------------------------------------
On Mon, 7/31/17, C. Berry <xxxxxx@gmail.com> wrote:

 Subject: Re: [TML] Arms Trade In The 3I
 To: xxxxxx@simplelists.com
 Date: Monday, July 31, 2017, 11:11 AM

 Exactly.
 And the individual worlds are responsible for setting and
 enforcing their own restrictions on trade, in- and
 outbound. 
 This does lead
 to an interesting potential quirk in the interlocking roles
 of planets and Imperium. A planet may reasonably insist that
 all traffic arriving on the surface must land at a
 designated starport facility. This makes proper customs
 inspections possible. But Traveller ships are easily capable
 of landing effectively anywhere, so without some force to
 back up that rule, it's meaningless. Given the Imperial
 interest in supporting the sovereignty of member worlds, I
 can easily picture a world beset by smugglers requesting and
 receiving enforcement assistance from the Imperial Navy.
 Just knowing that this *can* happen, without warning. would
 help keep the Imperium-wide level of outback-landing
 smuggling operations under control.
 And of course, this leads to some
 highly, ah, entertaining situations to inflict on a crew of
 somewhat ethically-challenged merchants. E.g., you've
 fallen into a happy routine of picking up a hold full of
 laser rifles on Gemmet, jumping over to Lysander, and
 landing in a meadow near the Johnson Mountains on the
 southern continent, in the heart of Free Lysander Movement
 territory. Lysander is a low tech, cash-strapped world, so
 there's no worry about being intercepted, or even
 detected half the time. So one day you drop off your
 shipment, collect the usual payment in cash and cargo, hop
 in your ship, and climb out of the atmosphere. At which
 point every radar and lidar sensor telltale on the board
 turns red, and a voice crackles over the radio: "The is
 the Imperial Navy light cruiser Ragnarok. You are ordered to
 cut your engines and prepare to be boarded. Confirm your
 compliance on this frequency. You have five minutes to
 respond. Signal repeats. This is the Imperial Navy light
 cruiser Ragnarok..."
 On Mon, Jul 31, 2017 at
 7:46 AM, Bruce  Johnson <xxxxxx@pharmacy.arizona.edu>
 wrote:

 > On Jul 28, 2017, at 8:22 PM, tmr0195@comcast.net
 wrote:

 >

 > CT Book 3 p. 11 Law Level has restrictions on the types
 of weapons that are restricted

 > Mongoose Traveller Core Rule Book p. 224 Law Level also
 has what weapons are restricted.

 >

 Well, afair, Law Level in all versions only
 references what weapons you may carry openly in day-to-day
 society; those restrictions are what is imposed on
 non-government actors to whatever extent those laws are
 actually enforced.

 Arms trade may certainly continue even within those
 restrictions if the various import/export licenses can be
 granted/stolen/bribed for/forged, etc. (For an interesting
 take on this, go read the book “The Dogs of War” as the
 mercenary company arranged to deliver their weapons to the
 African state they’re headed for. The movie was not very
 useful, but Forsyth’s novel went into considerable detail.
 It is also an excellent despiction of a merceary ticket.
 Launder rinse and repeat to insert into your game :-)

 Governmental and quasi-governmental (ie: the rebels control
 this region, and are happy to trade with you openly for
 weapons, even though LL may be very high elsewhere) trade
 can and will go on in spite of what Law Level states.

 --

 Bruce Johnson

 University of Arizona

 College of Pharmacy

 Information Technology Group

 Institutions do not have opinions, merely customs

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