SHIPBUILDING: Maneuver Drive/Power Plant fuel?
Jeff Zeitlin
(03 Jul 2017 00:35 UTC)
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Re: [TML] SHIPBUILDING: Maneuver Drive/Power Plant fuel?
Evyn MacDude
(03 Jul 2017 00:48 UTC)
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Re: [TML] SHIPBUILDING: Maneuver Drive/Power Plant fuel? Jeff Zeitlin (03 Jul 2017 01:13 UTC)
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Re: [TML] SHIPBUILDING: Maneuver Drive/Power Plant fuel?
Evyn MacDude
(03 Jul 2017 02:20 UTC)
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Re: [TML] SHIPBUILDING: Maneuver Drive/Power Plant fuel?
tmr0195@xxxxxx
(03 Jul 2017 05:16 UTC)
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Re: [TML] SHIPBUILDING: Maneuver Drive/Power Plant fuel?
Jeff Zeitlin
(03 Jul 2017 01:21 UTC)
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Re: [TML] SHIPBUILDING: Maneuver Drive/Power Plant fuel?
tmr0195@xxxxxx
(03 Jul 2017 04:53 UTC)
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On Sun, 2 Jul 2017 17:48:36 -0700, you wrote to Freelance Traveller: >On Sun, Jul 2, 2017 at 5:35 PM, Jeff Zeitlin <xxxxxx@freelancetraveller.com> >wrote: > >> This question applies to Classic Traveller (Books 1-3) designs. >> >> >> >> I've been running the numbers for confirmation on some ship designs >> that have been submitted, and I'm a bit confused all of a sudden. If I >> look at the example ships from Book 2, the fuel tankage quoted seems >> to be exactly what's needed for the specified Jump capability, but is >> cited as "supports _n_ Jump _m_ and four weeks of operation". Is four >> weeks of Power Plant/Maneuver fuel included in the allocation for the >> Power Plant? If so, how do I determine how much fuel to add if I'm >> designing the ship for extended-duration operations? If Power Plant >> fuel is considered to be part of the cited fuel allocation, then how >> can a 400td hull with J1 capability support 3xJ1 plus 4 weeks on 120td >> of fuel? >> > >Jeff, I just reread the 77', 81' and TTB descriptions, all of them have >aprox. 220 tons of fuel. But all have around 120 tons of Cargo. No, B2/1981 shows the 400td Patrol Cruiser shows 120 fuel: >Patrol Cruiser (type T): Using a custom 400-ton hull, the patrol >cruiser is a military vessel used for customs inspections, piracy >suppression, and normal safety patrols. It has jump drive-F, maneuver >drive-H, and power plant-H, giving the ship performance of jump3 and >4-G acceleration. Fuel tankage of 120 tons supports the power plant >and allows one jump-3. Adjacent to the bridge is a Model/3 computer. >There are twelve staterooms and four low berths. There are four triple >turrets installed, with fire control; two mount lasers and two mount >missile racks. A GCarrier and a ship's boat are carried. There is a >50-ton cargo bay, and the ship is streamlined. > >The patrol cruiser has a crew of 18: pilot, navigator, three >engineers, medic, four gunners, and eight troops for boarding parties. >Double occupancy for the gunners and troops is required. The ship >costs MCr221.04 and takes 14 months to build. Extracting the relevant line: > Fuel tankage of 120 tons supports the power plant >and allows one jump-3. Recalling (and confirming from the book) that Jump Fuel is (disp * 0.1 * jump), the required jump fuel for the Type T is (400 * 0.1 * 3), or 120. Which is the cited fuel tankage. And yet it supports the Power Plant as well. For zero fuel? Ummm... No. Not when there's a formula that PP fuel is 10*Plant Rating. So for a power plant whose rating in a given hull is '2', that means 20 tons. Note that I can't actually find the cite for "four weeks", but that seems to be the Core Assumption. ®Traveller is a registered trademark of Far Future Enterprises, 1977-2017. Use of the trademark in this notice and in the referenced materials is not intended to infringe or devalue the trademark. -- Jeff Zeitlin, Editor Freelance Traveller The Electronic Fan-Supported Traveller® Resource xxxxxx@freelancetraveller.com http://www.freelancetraveller.com Freelance Traveller extends its thanks to the following enterprises for hosting services: onCloud/CyberWeb Enterprises (http://www.oncloud.io) The Traveller Downport (http://www.downport.com)