Play by mail / zine
Phil Cooper
(18 May 2017 01:46 UTC)
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Re: [TML] Play by mail / zine Eric A. Rhude (18 May 2017 04:31 UTC)
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Re: [TML] Play by mail / zine
Phil Cooper
(18 May 2017 07:51 UTC)
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Re: [TML] Play by mail / zine
James Davies
(18 May 2017 10:54 UTC)
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RE: [TML] Play by mail / zine
Gamer Mav
(18 May 2017 12:13 UTC)
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Re: [TML] Play by mail / zine
Timothy Collinson
(19 May 2017 10:03 UTC)
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Re: [TML] Play by mail / zine
B Kruger
(19 May 2017 11:09 UTC)
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Re: [TML] Play by mail / zine
Timothy Collinson
(20 May 2017 17:35 UTC)
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Re: [TML] Play by mail / zine
Kelly St. Clair
(18 May 2017 12:21 UTC)
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Re: [TML] Play by mail / zine
Phil Cooper
(18 May 2017 12:49 UTC)
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Re: [TML] Play by mail / zine
Kelly St. Clair
(18 May 2017 13:09 UTC)
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Re: [TML] Play by mail / zine
Phil Cooper
(18 May 2017 13:14 UTC)
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RE: [TML] Play by mail / zine
Gamer Mav
(19 May 2017 07:52 UTC)
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Re: [TML] Play by mail / zine
greg caires
(18 May 2017 14:36 UTC)
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Re: [TML] Play by mail / zine
Mark Urbin
(18 May 2017 14:39 UTC)
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Re: [TML] Play by mail / zine
Mark Urbin
(23 May 2017 17:34 UTC)
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> I'm considering running a CT/Traveller play-by-mail (email or postal!) > game, with results combined into a zine to be distributed to players, and > online after a delay. The idea is players would run a ship / crew each, do > some exploration, trade and work for patrons, and the ongoing story would > be told through the pages of the zine, which I'd aim to be monthly. > > Is this completely mad? > > --Phil Phil, I completely love this idea! I'm in, what do you need? Eric