starting your ship
Timothy Collinson
(23 Mar 2017 17:29 UTC)
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Re: [TML] starting your ship
James Davies
(24 Mar 2017 01:13 UTC)
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Re: [TML] starting your ship
shadow@xxxxxx
(24 Mar 2017 06:49 UTC)
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Re: [TML] starting your ship
Evyn MacDude
(24 Mar 2017 01:47 UTC)
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Re: [TML] starting your ship
shadow@xxxxxx
(24 Mar 2017 06:49 UTC)
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Re: [TML] starting your ship
Jeff Zeitlin
(24 Mar 2017 12:02 UTC)
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Re: [TML] starting your ship
tmr0195@xxxxxx
(24 Mar 2017 13:47 UTC)
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Re: [TML] starting your ship
Alex Goodwin
(24 Mar 2017 14:36 UTC)
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Re: [TML] starting your ship
tmr0195@xxxxxx
(24 Mar 2017 15:53 UTC)
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Re: [TML] starting your ship
Kelly St. Clair
(24 Mar 2017 20:08 UTC)
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Re: [TML] starting your ship
Timothy Collinson
(24 Mar 2017 20:29 UTC)
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Re: [TML] starting your ship
shadow@xxxxxx
(25 Mar 2017 18:56 UTC)
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Re: [TML] starting your ship
shadow@xxxxxx
(25 Mar 2017 18:56 UTC)
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Re: [TML] starting your ship
Greg Nokes
(26 Mar 2017 17:53 UTC)
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Re: [TML] starting your ship
shadow@xxxxxx
(27 Mar 2017 18:48 UTC)
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Re: [TML] starting your ship
Rupert Boleyn
(24 Mar 2017 20:53 UTC)
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Re: [TML] starting your ship
shadow@xxxxxx
(25 Mar 2017 18:56 UTC)
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Re: [TML] starting your ship
Jeffrey Schwartz
(25 Mar 2017 21:29 UTC)
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Re: [TML] starting your ship
shadow@xxxxxx
(27 Mar 2017 18:48 UTC)
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Re: [TML] starting your ship Jeffrey Schwartz (28 Mar 2017 01:25 UTC)
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Re: [TML] starting your ship
Tim
(28 Mar 2017 07:04 UTC)
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Re: [TML] starting your ship
Richard Aiken
(28 Mar 2017 15:09 UTC)
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Re: [TML] starting your ship
Jeffrey Schwartz
(28 Mar 2017 15:50 UTC)
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Re: [TML] starting your ship
Richard Aiken
(11 Apr 2017 22:14 UTC)
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Re: [TML] starting your ship
Timothy Collinson
(25 Mar 2017 22:18 UTC)
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Re: [TML] starting your ship
Rupert Boleyn
(26 Mar 2017 02:08 UTC)
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Re: [TML] starting your ship
tmr0195@xxxxxx
(26 Mar 2017 13:16 UTC)
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Re: [TML] starting your ship
tmr0195@xxxxxx
(26 Mar 2017 12:34 UTC)
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Re: [TML] starting your ship
Andrew Long
(26 Mar 2017 13:03 UTC)
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On Mon, Mar 27, 2017 at 2:47 PM, (via tml list) <xxxxxx@simplelists.com> wrote: > On 25 Mar 2017 at 17:28, Jeffrey Schwartz wrote: > >> On Sat, Mar 25, 2017 at 2:54 PM, (via tml list) >> <xxxxxx@simplelists.com> wrote: > >> If it requires the services of a >> starport - of at least grade C - and >> it's the _starport_ that needs >> to be jumpstarted with the jump plant, >> you've got an ... >> interesting ... situation... > > Even ignoring that, consider what >> sort of cables you'd need to handle > that much power! > >> >> Traveller has room temp superconductors, which would help quite a bit >> in that regard. > > Not as much as you might think. > > superconductors have *three* "critical" values to worry about. > > Critical temp: above this they aren't superconducting anymore > > Critical current: get more amps than this flowing and it quits being > a superconductor. And a short time later it will explosively > vaporize. > > Critical field: If the magnetic field strength exceeds this, it quits > being a superconductor. > > When you are running massive amounts of power thru the cable, *any* > of those happening will result in a positive feedback loop as the > cable goes from zero resistance to rather high resistance. which > increases the temp which increases the resistance which... > > Like I said, positive feedback loop. With an end result of "Boom" as > the cable explosively vaporizes. > Understood. On the other hand, even the lowly Type-S can handle 500Mw on a flexible link coming into the turret.... so I strongly suspect that the critical thresholds for those three factors are fairly high at TL13+ PGMP's, FGMP's, and Gauss weapons are routinely used in pretty warm environments, and are rated for the sun-side of the outside of a spacecraft for boarding actions. If those superconductors work, I suspect that the critical temp is much higher than most of us would expect. if we're looking at a ship jump starting another ship, then the worst case would be in orbit, with the sun shining on it... and that's something those hand-held devices cope with. I suspect a purpose built set of jumper cables would have mechanisms for handling the issue. After all, they've been doing this for 2000 years. A culture that can make handheld gauss weapons probably has a pretty good understanding of magnetic fields, and the critical field issue shouldn't be a surprise to them. Critical current... I suspect that there's work arounds here as well. Off the top of my head is upping the voltage to something truly outrageous, and having some sort of step down transformer at the other end. I suspect that developing a superconducting transformer would involve some interesting math given the aforementioned critical field issue, but if you can handle 500Mw in the close confined of a Type-S, then your culture probably has a good handle on that.