starting your ship
Timothy Collinson
(23 Mar 2017 17:29 UTC)
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Re: [TML] starting your ship
James Davies
(24 Mar 2017 01:13 UTC)
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Re: [TML] starting your ship
Evyn MacDude
(24 Mar 2017 01:47 UTC)
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Re: [TML] starting your ship
shadow@xxxxxx
(24 Mar 2017 06:49 UTC)
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Re: [TML] starting your ship
shadow@xxxxxx
(24 Mar 2017 06:49 UTC)
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Re: [TML] starting your ship Jeff Zeitlin (24 Mar 2017 12:02 UTC)
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Re: [TML] starting your ship
tmr0195@xxxxxx
(24 Mar 2017 13:47 UTC)
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Re: [TML] starting your ship
Alex Goodwin
(24 Mar 2017 14:36 UTC)
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Re: [TML] starting your ship
shadow@xxxxxx
(25 Mar 2017 18:56 UTC)
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Re: [TML] starting your ship
Greg Nokes
(26 Mar 2017 17:53 UTC)
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Re: [TML] starting your ship
shadow@xxxxxx
(27 Mar 2017 18:48 UTC)
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Re: [TML] starting your ship
shadow@xxxxxx
(25 Mar 2017 18:56 UTC)
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Re: [TML] starting your ship
Jeffrey Schwartz
(25 Mar 2017 21:29 UTC)
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Re: [TML] starting your ship
shadow@xxxxxx
(27 Mar 2017 18:48 UTC)
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Re: [TML] starting your ship
Jeffrey Schwartz
(28 Mar 2017 01:25 UTC)
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Re: [TML] starting your ship
Tim
(28 Mar 2017 07:04 UTC)
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Re: [TML] starting your ship
Richard Aiken
(28 Mar 2017 15:09 UTC)
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Re: [TML] starting your ship
Jeffrey Schwartz
(28 Mar 2017 15:50 UTC)
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Re: [TML] starting your ship
Richard Aiken
(11 Apr 2017 22:14 UTC)
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Re: [TML] starting your ship
Timothy Collinson
(25 Mar 2017 22:18 UTC)
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Re: [TML] starting your ship
Rupert Boleyn
(26 Mar 2017 02:08 UTC)
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Re: [TML] starting your ship
tmr0195@xxxxxx
(26 Mar 2017 13:16 UTC)
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Re: [TML] starting your ship
tmr0195@xxxxxx
(26 Mar 2017 12:34 UTC)
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Re: [TML] starting your ship
Andrew Long
(26 Mar 2017 13:03 UTC)
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Re: [TML] starting your ship
tmr0195@xxxxxx
(24 Mar 2017 15:53 UTC)
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Re: [TML] starting your ship
Kelly St. Clair
(24 Mar 2017 20:08 UTC)
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Re: [TML] starting your ship
Timothy Collinson
(24 Mar 2017 20:29 UTC)
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Re: [TML] starting your ship
shadow@xxxxxx
(25 Mar 2017 18:56 UTC)
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Re: [TML] starting your ship
Rupert Boleyn
(24 Mar 2017 20:53 UTC)
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On Thu, 23 Mar 2017 23:47:49 -0700, Leonard Erickson (aka shadow) wrote: >For example, something went wrong at a small colony/outpost. and the >PCs get asked to supply power to restat the local power. Or they need >power to restat the ship's systems. Now, would this require the ship's _power plant_ to 'jump' the outpost, or does it need the kind of fast burn that the _Jump Drive_ does - and if the latter, how do you disconnect the drive and grid from the drive power to do it? If it requires the services of a starport - of at least grade C - and it's the _starport_ that needs to be jumpstarted with the jump plant, you've got an ... interesting ... situation... ®Traveller is a registered trademark of Far Future Enterprises, 1977-2016. Use of the trademark in this notice and in the referenced materials is not intended to infringe or devalue the trademark. -- Jeff Zeitlin, Editor Freelance Traveller The Electronic Fan-Supported Traveller® Resource xxxxxx@freelancetraveller.com http://www.freelancetraveller.com Freelance Traveller extends its thanks to the following enterprises for hosting services: onCloud/CyberWeb Enterprises (http://www.oncloud.io) The Traveller Downport (http://www.downport.com)