Multiple habitable worlds in system
Christopher Sean Hilton
(16 Oct 2016 22:30 UTC)
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Re: [TML] Multiple habitable worlds in system
Evyn MacDude
(17 Oct 2016 01:12 UTC)
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Re: [TML] Multiple habitable worlds in system
Christopher Sean Hilton
(17 Oct 2016 03:13 UTC)
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Re: [TML] Multiple habitable worlds in system
Jerry Barrington
(17 Oct 2016 09:00 UTC)
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Re: [TML] Multiple habitable worlds in system Tim (17 Oct 2016 12:55 UTC)
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Re: [TML] Multiple habitable worlds in system
Jerry Barrington
(17 Oct 2016 18:09 UTC)
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Re: [TML] Multiple habitable worlds in system
Kelly St. Clair
(17 Oct 2016 20:10 UTC)
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Re: [TML] Multiple habitable worlds in system
C. Berry
(17 Oct 2016 20:17 UTC)
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Re: [TML] Multiple habitable worlds in system
Bruce Johnson
(17 Oct 2016 20:26 UTC)
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Re: [TML] Multiple habitable worlds in system
C. Berry
(17 Oct 2016 20:34 UTC)
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Re: [TML] Multiple habitable worlds in system
Bruce Johnson
(17 Oct 2016 20:45 UTC)
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Re: [TML] Multiple habitable worlds in system
C. Berry
(17 Oct 2016 20:52 UTC)
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Re: [TML] Multiple habitable worlds in system
shadow@xxxxxx
(18 Oct 2016 06:24 UTC)
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Re: [TML] Multiple habitable worlds in system
Jerry Barrington
(18 Oct 2016 08:25 UTC)
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Re: [TML] Multiple habitable worlds in system
Tim
(17 Oct 2016 02:53 UTC)
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On Mon, Oct 17, 2016 at 05:00:54AM -0400, Jerry Barrington wrote: > Regarding planets around a dim star (or technically *any* multiple > system): GM should calculate the blackbody temperature of each > planet by summing 278*(L^.25)/(R^.5) for all stars. Actually they should sum L/R^2, take the fourth root of the sum, and multiply by ~278 K. In most cases this will be very similar to just taking the maximum (though always at least slightly greater). A comparative example: suppose a planet orbits a cool M-class star with luminosity 0.05 at 0.4 AU, which in turn orbits a bright star with luminosity 2 at distance 1.6 AU. Maximum method: planet has temp 260 K. Quoted method (summing temperatures): planet has temp 470 K. Summing then taking fourth roots: 284 K. - Tim