Re: Fun facts: Was: [TML] CT: "Far" companions... Phil Pugliese (30 Aug 2016 16:07 UTC)
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Re: Fun facts: Was: [TML] CT: "Far" companions...
Christopher Sean Hilton
(30 Aug 2016 16:32 UTC)
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Re: Fun facts: Was: [TML] CT: "Far" companions...
shadow@xxxxxx
(30 Aug 2016 23:37 UTC)
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Re: Fun facts: Was: [TML] CT: "Far" companions...
Bruce Johnson
(31 Aug 2016 15:36 UTC)
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Re: Fun facts: Was: [TML] CT: "Far" companions...
Richard Aiken
(01 Sep 2016 01:48 UTC)
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Re: Fun facts: Was: [TML] CT: "Far" companions...
Jerry Barrington
(01 Sep 2016 14:12 UTC)
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Re: Fun facts: Was: [TML] CT: "Far" companions...
C. Berry
(30 Aug 2016 17:46 UTC)
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-------------------------------------------------------------------------------------------------------------------------- I don't see the lack of an 'ag' rating to mean that a system can't feed itself. In fact, I believe the vast majority do just that. It could be argued that 'ag' worlds are something of an anomaly in an ultra Hi-Tech setting such as the TU. -------------------------------------------------------------------------------------------------------------- On Tue, 8/30/16, Jerry Barrington <xxxxxx@gmail.com> wrote: Subject: Re: Fun facts: Was: [TML] CT: "Far" companions... To: xxxxxx@simplelists.com Date: Tuesday, August 30, 2016, 5:57 AM Well, that's only 64 modern Earths worth of population. 134 modern Earth's worth of agriculture is over twice what you need to feed them, let alone future agriculture + what all the less agricultural planets will produce. I don't think you really have a problem. Of course, it *does* mean a lot of food is going to be shipping around the Imperium. On Mon, Aug 29, 2016 at 1:41 PM, Christopher Sean Hilton <xxxxxx@vindaloo.com> wrote: On Mon, Aug 29, 2016 at 10:32:21AM +1000, Tim wrote: [ ...snip... ] > > I expect every star in the galaxy to have been catalogued thousands of > years before even the First Imperium. Even most of the planets and > their orbits would have been identified. Certainly that would hold > for every system within a thousand parsecs of Traveller's charted > space. > This statement got me thinking this morning and I did a little SQL hacking... I "diced" up sector this morning my CT expanded system generator, I notice that Agricultural Worlds are really rare. I created a sector this morning and out of 14207 total worlds 134 would be classified Ag by Book 7. These 14207 worlds have a total population of 468.8 billion sophants. My system is still currently still in test. I just fixed a bug in atmosphere and hydrographics generation. My system only generates Solo star systems so there is a shortage of habitable zone planets. All of these factors should depress the number of Ag planets, but I don't expect it to go up by a factor of ten when these problems are fixed. I think that the driver for this the fact is the DM of -2 for planets generated around spectral class M stars. Class M stars are by far the most commonly generated. It's important because the basic Mainworld generation sequence has no size DM and imposes a reverse DM on the star's spectral class when you expand a system by detailing what it's star is. -- Chris __o "All I was trying to do was get home from work." _`\<,_ -Rosa Parks ___(*)/_(*)____.___o____..___. .o...________ooO...___________ __________ Christopher Sean Hilton [chris/at/vindaloo/dot/com] ----- The Traveller Mailing List Archives at http://archives.simplelists. com/tml Report problems to xxxxxx@simplelists.com To unsubscribe from this list please goto http://www.simplelists.com/ confirm.php?u= z4ykj54zpoNxz3pUaE773cJHeATwsg Su ----- The Traveller Mailing List Archives at http://archives.simplelists.com/tml Report problems to xxxxxx@simplelists.com To unsubscribe from this list please goto http://www.simplelists.com/confirm.php?u=EwREIRgLK8vaUEhNlnoNdSGKwnjoID8a