Re: [TML] Imperial fleets and pickets Phil Pugliese 18 Jul 2016 01:40 UTC

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This is my view of Imperial Army & Navy forces;

The subsector government, headed by the relevant Duke, raises & runs the 'colonial' army & naval units.
The 'colonial' army units are stationed on a 'homeworld' & stay there subject to temporary deployments
elsewhere in their subsector for training exercises or maintaining order.
In case of emergency these units are subject to sector-wide deployment. An idiosyncracy of the'colonial'
army units is that they are equipped at the tech level of their 'homeworld', presumably to simplify logistics.
Thus there can be a fairly wide range of TL's (specifically from 10-14 w/i the Spinward Marches) present
amongst 'colonial' army units. The 'colonial' naval units are similarly raised, run, & stationed but they
engage in regular training cruises around their subsector. During a war they also are subject to sector-wide
deployment. They are equipped w/ out-dated IN equipment at a unform TL14. The sector government, headed by the
relevant Duke, coordinates the various activities of the 'colonial' units w/i it's sector.

The 'regular' Imperial Army & Navy Units are, in theory, raised & run by the central Imperial government
at Capitol itself. However, in practice, & even more so since domains, w/ their respective archdukes,
are now back in the administrative picture, the sector governments are actually primarily in charge,
coordinated w/ their respective domain administrations. 'Regular' Imperial Army units are stationed on
'homeworlds' like the 'colonial' units but while they usually only exercise (reportedly for budgetary reasons)
w/i their subsector, they can be temporarily deployed thruout the sector to maintain order, etc. It's also
possible, for a 'regular' Imperial Army unit to be deployed or even, very rarely, permanently transferred
anywhere w/i the Imperium, if & when the Imperial Government on Capitol deems it necessary. This can now also
happen w/i a Domain following the recent reform of the Domains. Imperial Army units are mostly TL15 w/ a
significant fraction (about 15% w/i the Spinward Marches as of the onset of the 5thFW) at TL14. A very, very
small number are now equipped to TL16 but this is extremely rare & no units are present w/i the 'Marches at this
TL except for a few, relatively small, mercenary units of Darrian origin. The 'regular' Imperial Navy units are
raised, run, & stationed similar to the 'regular' Imperial Army units but they engage in regular cruises thruout
their sector. 'Regular' Imperial Navy units can also be deployed or permanently transferred, similar to the
'regular' Imperial Army units, anywhere w/i the Imperium. This is unusual but not unheard of, as attested to by
the transferral (completed in 1102) of all Plankwell-class BatRons from the Spinward Marches to Corridor.
'Regular' Imperial Navy units are equipped at a uniform TL15. In time of war or other emergency 'regular'
Imperial Army & Navy units can be deployed anywhere w/i the Imperium. The Imperium also maintains an empire-wide
coordination of forces, such as the 'automatic' (according to pre-established contingency plans) dispatch of
naval forces from Corridor to the Spinward Marches during the 5thFW, & also reviews any transferrals initiated
by the domain adminstrations.

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On Sun, 7/17/16, C. Berry <xxxxxx@gmail.com> wrote:

 Subject: Re: [TML] Imperial fleets and pickets
 To: xxxxxx@simplelists.com
 Date: Sunday, July 17, 2016, 2:22 PM

 A lot
 would depend on the particular world. Is it near the border,
 or in the interior? Isolated, or on a J-1 or J-2 main? And
 so forth.
 High population,
 high value worlds, especially those near the border, will
 have as many SDBs as they can afford. A few of these will be
 in orbit around the mainworld at any given time; most of
 those will be docked or parked near orbital elements of the
 starport, at various states of readiness. The rest will be
 stationed at strategic points around the system -- likely
 100d ingress points around the mainworld, gas giants,
 important secondary worlds, and so forth.
 Imperial Navy ships will tend to
 move around. If they stay in one place too long, potential
 enemies and evildoers will know what to expect. So fleets
 and fleet elements get moved around semi-randomly. The major
 systems near the border will always have significant fleet
 elements present, but not always the same number or types of
 ships. Again, many of these will be in port at any given
 time, at various states of readiness.
 Imperial and system fleets
 frequently run joint training exercises, since they'll
 need to coordinate closely during wartime. These exercises
 are usually conducted far from the mainworld to avoid
 interactions with civilian traffic. The volume in which
 exercises are occurring is off limits to civilian traffic;
 mainworld traffic control will steer ships away, and any
 civilian ship with a vector taking it in that direction will
 draw warning comm, followed by lots of unfriendly attention
 if the warning isn't heeded.
 On Sat, Jul 16, 2016 at
 11:41 PM, Abu Dhabi <xxxxxx@gmail.com>
 wrote:
 One thing I often wondered - what constitutes a
 typical warship presence in a world in the Spinward
 Marches?
 My assumptions
 about the world:- is a member of the
 3I,- is not amber or red,- has a
 spaceport class A or B,- has a 5-digit population
 or above,- no naval base.
 What would one expect to see in
 orbit of such a place? A couple of discount SDBs? A local
 noble's private fleet of 6-12 ships? A few capital ships
 with a couple dozen escorts?

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