Juno and Gas Giant Skimming
Jeffrey Schwartz
(05 Jul 2016 15:28 UTC)
|
||
Re: [TML] Juno and Gas Giant Skimming
Kelly St. Clair
(05 Jul 2016 18:38 UTC)
|
||
Re: [TML] Juno and Gas Giant Skimming
shadow@xxxxxx
(05 Jul 2016 23:28 UTC)
|
||
Re: [TML] Juno and Gas Giant Skimming
Alex Goodwin
(05 Jul 2016 20:04 UTC)
|
||
Re: [TML] Juno and Gas Giant Skimming
C. Berry
(05 Jul 2016 21:12 UTC)
|
||
Re: [TML] Juno and Gas Giant Skimming
Richard Aiken
(06 Jul 2016 04:23 UTC)
|
||
Re: [TML] Juno and Gas Giant Skimming
Andrew Long
(06 Jul 2016 16:13 UTC)
|
||
(missing)
|
||
(missing)
|
||
(missing)
|
||
(missing)
|
||
(missing)
|
||
(missing)
|
||
(missing)
|
||
(missing)
|
||
(missing)
|
||
(missing)
|
||
Re: [TML] Juno and Gas Giant Skimming
Richard Aiken
(06 Jul 2016 20:06 UTC)
|
||
Re: [TML] Juno and Gas Giant Skimming Andrew Long (06 Jul 2016 21:25 UTC)
|
||
Re: [TML] Juno and Gas Giant Skimming
shadow@xxxxxx
(06 Jul 2016 19:51 UTC)
|
||
Re: [TML] Juno and Gas Giant Skimming
shadow@xxxxxx
(05 Jul 2016 23:28 UTC)
|
||
Re: [TML] Juno and Gas Giant Skimming
Tim
(06 Jul 2016 01:06 UTC)
|
||
Re: [TML] Juno and Gas Giant Skimming
Tim
(06 Jul 2016 00:33 UTC)
|
> On 6 Jul 2016, at 21:06, Richard Aiken <xxxxxx@gmail.com> wrote: > > Beltstrike is about asteroid mining, which means lone-wolf belters, independent colonies (including the infamous Koenig's Rock), an overbearing megacorporation, salvagers looking for lost obsolete warships, Scouts trying to serve as referees (or looking the other way, as the Referee prefers), plus a xenoarcheological mission in search of a pre-Maghiz Darrian outpost. In other words, a fairly complete campaign setting (at least for that era of RPG development). > > On Jul 6, 2016 12:13 PM, "Andrew Long" <xxxxxx@me.com> wrote: > > <snip/> > > (Memory failing… Beltsrike not to hand…) Isn’t Beltsrike about mining for CT (Contra-Terrene, or Anti-matter?) In which case I don’t think passive systems would be much good at keeping the nasty anti-protons away from your normal matter ship. It’d need to be an active system to divert them away from any kind of contact. Ah. So memory totally failed. Sorry. Regards, Andy -- Andrew Long Andrew dot Long at Mac dot com