T5 Review
Kurt Feltenberger
(13 May 2016 23:34 UTC)
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Re: [TML] T5 Review
Abdul Rahman Reijerink
(13 May 2016 23:50 UTC)
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Re: [TML] T5 Review
Craig Berry
(13 May 2016 23:53 UTC)
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Re: [TML] T5 Review
Kurt Feltenberger
(14 May 2016 01:48 UTC)
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Re: [TML] T5 Review
Freelance Traveller
(14 May 2016 02:03 UTC)
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Re: [TML] T5 Review
Timothy Collinson
(14 May 2016 04:40 UTC)
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Re: [TML] T5 Review
Tim
(14 May 2016 05:15 UTC)
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Re: [TML] T5 Review Bruce Johnson (14 May 2016 23:13 UTC)
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Re: [TML] T5 Review
tmr0195@xxxxxx
(14 May 2016 23:39 UTC)
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Re: [TML] T5 Review
tmr0195@xxxxxx
(14 May 2016 06:07 UTC)
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Re: [TML] T5 Review
Kelly St. Clair
(14 May 2016 05:30 UTC)
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Re: [TML] T5 Review
Richard Aiken
(14 May 2016 05:54 UTC)
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Re: [TML] T5 Review
Tim
(14 May 2016 13:24 UTC)
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Re: [TML] T5 Review
Kelly St. Clair
(14 May 2016 13:30 UTC)
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Re: [TML] T5 Review
Kurt Feltenberger
(15 May 2016 02:32 UTC)
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Re: [TML] T5 Review
Richard Aiken
(15 May 2016 03:30 UTC)
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Re: [TML] T5 Review
tmr0195@xxxxxx
(15 May 2016 14:45 UTC)
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Re: [TML] T5 Review
Kurt Feltenberger
(16 May 2016 04:14 UTC)
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Re: [TML] T5 Review
tmr0195@xxxxxx
(16 May 2016 06:31 UTC)
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Re: [TML] T5 Review
carlos.web@xxxxxx
(14 May 2016 11:05 UTC)
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Re: [TML] T5 Review
Abdul Rahman Reijerink
(14 May 2016 12:25 UTC)
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Re: [TML] T5 Review
Kurt Feltenberger
(15 May 2016 02:36 UTC)
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Re: [TML] T5 Review
Abdul Rahman Reijerink
(16 May 2016 05:40 UTC)
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> On May 13, 2016, at 10:15 PM, Tim <xxxxxx@little-possums.net> wrote: > > My ideal system would not require the players to even > know what the game mechanics are, so they don't have to "switch > context" from their character's point of view back to minutiae of game > rules in order to make informed decisions. SLUG is a good example, FUDGE is the rules-heavier version <http://www.panix.com/~sos/rpg/slug.html> It works really well, but requires a GM who can think on his or her feet, but it’s awesome for roadtrip frisbee games (everyone crammed into the car on a road trip, the gm uses a frisbee to roll some dice in. What, you don’t routinely travel with a bag of multisided dice? What are you, a Barbarian?? Hold on, let me guess [rattle rattle clatter] Why yes, you apparently ARE a barbarian, who is suddenly faced with a fully armed Space Marine…what do you do? :-) -- Bruce Johnson University of Arizona College of Pharmacy Information Technology Group Institutions do not have opinions, merely customs