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On Fri, 5/13/16, Tim <xxxxxx@little-possums.net> wrote:
Subject: Re: [TML] T5 Review
To: xxxxxx@simplelists.com
Date: Friday, May 13, 2016, 10:15 PM
On Sat, May 14, 2016 at
05:40:49AM +0100, Timothy Collinson wrote:
> Essentially I don't get the problem
with it. If time is a problem
> just
ignore it. But then I'm possibly a tad free and easy
like that.
> Much more interested in fun
and the 'story' than following the
> Haynes manual to the letter.
I quite like the chargen
mini-game -- but only as a mini-game in its
own right, not as a way to start characters for
a role playing game!
^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
As you say, I've had lots & lots of fun rolling up chars as a game of it's own.
In my experience, along w/ discarding the 'die, loser' result, most folks want to pick their skills instead of rolling to see what they've gotten.
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