Re: [TML] Relic tech and Scarcity-Driven Imperium (was: Salvage Operations (and Submarines)) Kelly St. Clair (28 Mar 2016 17:55 UTC)
Re: [TML] Relic tech and Scarcity-Driven Imperium Kelly St. Clair (29 Mar 2016 21:37 UTC)
Re: [TML] Relic tech and Scarcity-Driven Imperium Craig Berry (29 Mar 2016 22:10 UTC)
Re: [TML] Relic tech and Scarcity-Driven Imperium Richard Aiken (30 Mar 2016 04:21 UTC)
Re: [TML] Relic tech and Scarcity-Driven Imperium Greg Chalik (30 Mar 2016 23:49 UTC)
Re: [TML] Relic tech and Scarcity-Driven Imperium Craig Berry (31 Mar 2016 00:02 UTC)
(OT) The Theory of Interstellar Trade carlos.web@xxxxxx (29 Mar 2016 18:58 UTC)
Re: [TML] (OT) The Theory of Interstellar Trade tmr0195@xxxxxx (29 Mar 2016 19:16 UTC)
Re: [TML] (OT) The Theory of Interstellar Trade Michael McKinney (29 Mar 2016 20:32 UTC)
Re: [TML] (OT) The Theory of Interstellar Trade David Shaw (29 Mar 2016 20:55 UTC)

Re: [TML] Relic tech and Scarcity-Driven Imperium (was: Salvage Operations (and Submarines)) Kelly St. Clair 28 Mar 2016 17:55 UTC

*Common, convenient space travel* implies/requires "cheap, abundant
energy".  Which is why, among other things, we're still mostly stuck at
the bottom of our gravity well, and ship's boats make great WMDs.

A low-energy TU is one where most people don't do much Travelling.
Conversely, a high-energy, high-traffic one is one where the genie is
already well and truly out of the bottle.

--
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Kelly St. Clair
xxxxxx@efn.org