Re: GM discretion; wasRe: [TML]Tracking spaceships inJump TU, was: Instantcity
Phil Pugliese 18 Feb 2016 21:04 UTC
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On Thu, 2/18/16, Bruce Johnson <xxxxxx@Pharmacy.Arizona.EDU> wrote:
Subject: Re: GM discretion; wasRe: [TML]Tracking spaceships inJump TU, was: Instantcity
To: "xxxxxx@simplelists.com" <xxxxxx@simplelists.com>
Date: Thursday, February 18, 2016, 2:00 PM
> On
Feb 18, 2016, at 1:39 PM, Postmark <xxxxxx@btinternet.com>
wrote:
>
> That's
not the problem with the scenario as stated, the problem is
that, with a target number of 7+, even a DM +4 will give a 1
in 36 chance of losing the ship with all hands
That’s an insanely high
risk, but is an excellent illustration of the difference
between role-playing and roll-playing :-/
I’ve never played in any
game where we actually rolled out skim refuelling unless it
was being done under fire or with a damaged ship or with
some other handicap “Your path takes you into the eye wall
of the great red spot”...
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I agree.
In my experience, skimming has always been pretty much automatic.
"We decide to skim. " <slight pause w/o any sign of dice-rolling> "OK, what do you want to do next?"
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