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Well now I can see that the revisions *are* consistent w/ the new rules & and do seem to make some sense.
Still, it seems to me that it makes the very center of the 3I seem more like a frontier like the 'Marches.
I would like to think that, after more than a millenia & not counting an longer period of contact before Cleon, that things would have 'evened out' over such a long period of time.
-------------------------------------------------------------------------------------------------------
On Fri, 2/12/16, Joshua Bell <xxxxxx@gmail.com> wrote:
Subject: Re: Re[2]: [TML] Amber Zones in Core sector
To: "The Traveller Mailing List" <xxxxxx@simplelists.com>
Date: Friday, February 12, 2016, 5:48 PM
I'm
not the one that tinkers with the data - that was Don and
Marc. So I wasn't privy to the details. That said, but
in T5.09, page 404 there is:
"Amber worlds with low population (Pop= 6
or less) have the label if local conditions may prove
dangerous (as reflected by the low population). Amber worlds
with higher population (Pop= 7 or more) may require caution
by visitors, but the fact that large numbers live on the
world makes the classification less about danger and more
about intriguing or exotic conditions."
And on
412 I see the clauses:
##
Travel Zones ##G - GreenA - Amber - Da
- if (pop 0-6 or Gov+LL).A - Amber - Pz - if not
(pop 0-6 or Gov+LL).R - Red - Fo -
Forbidden
##
Government and Law Level ##If Gov+LL is 20 or
greater impose Amber Zone (Da).
If Gov+LL is 22 or
greater impose Red Zone.
Okay, so that to me says "If
you've decided it's Amber Zone, it gets Da if lowish
pop (easily lost) or strict society (easily offended), and
Pz otherwise" which matches the text.
Then it goes on to say that a high
Gov+LL gets Amber automatically (and therefore Da) - sure,
if you might get arrested for a minor infraction, I can see
that. And sure enough, a quick skim of the data change (see
below) shows the new amber zones seem to all have high
Gov+LL.
What's
odd is that many of them are tagged Pz and not Da. And...
that's a LOT of new Amber Zones. So ISTM there are
possible issues with the data (there shouldn't be
auto-Pz at all, and/or all those new Pz's should be
Da's?) or the rules (too severe?) or both.
...
Re: data history - the data is
included in the travellermap source on GitHub, so you can
e.g. look at:
https://github.com/inexorabletash/travellermap/commits/master/res/Sectors
Look for
commits with "T5SS Data Drop", e.g. https://github.com/inexorabletash/travellermap/commit/34c48a13ba4f55a7cf4c7fcd2a74b2a13abe9d26
On Fri, Feb 12, 2016 at
12:23 PM, Timothy Collinson <xxxxxx@port.ac.uk>
wrote:
Friday, 12 February 2016, 03:31pm +00:00 from
Joshua Bell <xxxxxx@gmail.com>:
The increase in amber zones (strictly
following the T5 rules) across all of the reviewed sectors
of Charted Space was included in one of the last T5SS data
updates I received from Don McKinney before his untimely
death. The intent of sharing the data via travellermap.com is to
get feedback on the data. Unfortunately his passing means
that feedback like "whoah, there seem to be too
many" or "this changes everything!"
hasn't been processed yet.
I'll pass on the message/concern/etc as the review
process reboots.
As Tom says, many thanks for your labours.
Still think Traveller map is a brilliant thing.
I do have two questions if I may:
- you say the Amber Zones are determined by the T5 rules,
but I understand them to say AZ are 'special' and
referee chosen. How are you assigning them?
- is there anywhere I can check the date of the
last update of a world or sector, so I can tell how recently
they've been adjusted? I can't see anywhere but
maybe looking in the wrong place
Cheers
tc
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