Re: Jump Fuel (was Re: [TML] Instant city)
Phil Pugliese 12 Feb 2016 20:50 UTC
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And yet, we all still love the TU fanatically anyway, right? ;-P
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On Fri, 2/12/16, Kelly St. Clair <xxxxxx@efn.org> wrote:
Subject: Re: Jump Fuel (was Re: [TML] Instant city)
To: xxxxxx@simplelists.com
Date: Friday, February 12, 2016, 10:36 AM
Most of the attempted
explanations/handwaves for "what do they DO with
all that H2?" run into the problem that,
if one accepts [hypothesis],
there's
almost always some way to "fuel" a jump which is
MUCH superior
to lugging around a
substantial fraction of the ship's volume in LHyd.
"Breaking" that arbitrary rule has
significant second-order effects on
military capabilities, merchant traffic and
economics, etc etc.
There
comes a point, IMO, where a whole lot of Traveller becomes
indefensible and inexplicable by anything
short of outright fiat: "This
is
what the rules say, so this is how we're playing it,
even though it
makes no #%()in'
sense."
--
---------------
Kelly St.
Clair
xxxxxx@efn.org
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