Re: Jump Fuel (was Re: [TML] Instant city) Phil Pugliese 12 Feb 2016 20:50 UTC

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And yet, we all still love the TU fanatically anyway, right?  ;-P

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On Fri, 2/12/16, Kelly St. Clair <xxxxxx@efn.org> wrote:

 Subject: Re: Jump Fuel (was Re: [TML] Instant city)
 To: xxxxxx@simplelists.com
 Date: Friday, February 12, 2016, 10:36 AM

 Most of the attempted
 explanations/handwaves for "what do they DO with
 all that H2?" run into the problem that,
 if one accepts [hypothesis],
 there's
 almost always some way to "fuel" a jump which is
 MUCH superior
 to lugging around a
 substantial fraction of the ship's volume in LHyd.
 "Breaking" that arbitrary rule has
 significant second-order effects on
 military capabilities, merchant traffic and
 economics, etc etc.

 There
 comes a point, IMO, where a whole lot of Traveller becomes

 indefensible and inexplicable by anything
 short of outright fiat:  "This
 is
 what the rules say, so this is how we're playing it,
 even though it
 makes no #%()in'
 sense."

 --
 ---------------
 Kelly St.
 Clair
 xxxxxx@efn.org

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