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On Mon, 11/16/15, Kurt Feltenberger <xxxxxx@thepaw.org> wrote:
Subject: Re: [TML] Five Absurdities of the Official Traveller Universe
To: xxxxxx@simplelists.com
Date: Monday, November 16, 2015, 7:32 PM
On 11/16/2015 7:56 PM,
Kelly St. Clair wrote:
> On 11/16/2015
4:36 PM, Evyn MacDude wrote:
>> Well
since it is a Science Fiction game based on the Literary SF
of the
>> 50's and 60's you
failed to compare and contrast your absurdities with
>> appropriate ones from the source
fiction. Thematically everything you
>> list is a trope in the periods SF.
Traveller is a game of Pieces,
>>
everybody use different bits, including the Bits of the
"Official"
>> background.
>
> Beat me to it. Most
of the silliness of the OTU can be traced
> directly to the source material: space
opera of the 20th century,
>
particularly the middle decades, with some influences from
before and
> after. It's every bit
as much a period piece/relic of its era as
> cyberpunk and Space 1889, though only the
last of those was deliberate
> as of its
writing.
This is, IMO, not
a bad thing. I play games to escape "real life"
and
to imagine something greater, neater,
different, and cool; not have to
worry if
what I'm doing doesn't square with a formula (that
often
doesn't make sense other than to
standardize something) or if it "can't
be done" based on current knowledge.
But that's me. I like
the 3I and while I think it has some bumps and
issues, it's playable. I think many of
the issues that are brought up
are done so
only because so much time is spent thinking about them. I
know that during all the years I've
gamed, none of my players have
voiced any
of the issues mentioned and I'd bet that is the same for
most
players.
--
Kurt Feltenberger
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Ditto for me Kurt!
Besides, when studying this world's history, it doesn't take long at all to come across all sorts of seeming anomalies, inconsistencies, incongruities, etc. It's enough to make one wonder if history isn't really just a series of randomly-connected events.
But that doesn't mean that we don't have our 'limits'. For me it was the 'mega-absurdity' of MT. In retrospect I've come to believe that it was a perfect storm of assigning a group that wasn't as well versed in TU canon as they thought they were or should have been, the task of 'shaking up' the OTU by wrecking the 3I. And let's not even get into VIRUS! But that's just me. Still, everyone's gonna' find something if they "spend enough time thinking about it"<sic>.
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