High Guard missile bay launch
Grimmund
(22 Oct 2015 14:20 UTC)
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Re: [TML] High Guard missile bay launch
tmr0195@xxxxxx
(22 Oct 2015 15:34 UTC)
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Re: [TML] High Guard missile bay launch
Greg Nokes
(22 Oct 2015 17:07 UTC)
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Re: [TML] High Guard missile bay launch
Grimmund
(22 Oct 2015 20:58 UTC)
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Re: [TML] High Guard missile bay launch
Bruce Johnson
(22 Oct 2015 21:51 UTC)
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Re: [TML] High Guard missile bay launch
Rob O'Connor
(23 Oct 2015 08:50 UTC)
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Re: [TML] High Guard missile bay launch
Kurt Feltenberger
(23 Oct 2015 14:08 UTC)
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Re: [TML] High Guard missile bay launch
tmr0195@xxxxxx
(23 Oct 2015 14:58 UTC)
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Re: [TML] High Guard missile bay launch
tmr0195@xxxxxx
(23 Oct 2015 15:23 UTC)
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Re: [TML] High Guard missile bay launch
Kurt Feltenberger
(23 Oct 2015 22:15 UTC)
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Re: [TML] High Guard missile bay launch
tmr0195@xxxxxx
(23 Oct 2015 23:10 UTC)
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Re: [TML] High Guard missile bay launch
tmr0195@xxxxxx
(23 Oct 2015 15:21 UTC)
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Re: [TML] High Guard missile bay launch
tmr0195@xxxxxx
(23 Oct 2015 15:28 UTC)
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Re: [TML] High Guard missile bay launch
Bruce Johnson
(23 Oct 2015 16:18 UTC)
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Re: [TML] High Guard missile bay launch
Phil Pugliese
(23 Oct 2015 18:40 UTC)
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Re: [TML] High Guard missile bay launch Bruce Johnson (23 Oct 2015 21:58 UTC)
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Re: [TML] High Guard missile bay launch
Phil Pugliese
(23 Oct 2015 22:46 UTC)
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Re: [TML] High Guard missile bay launch
Craig Berry
(23 Oct 2015 22:50 UTC)
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Re: [TML] High Guard missile bay launch
Tim
(24 Oct 2015 02:54 UTC)
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Re: [TML] High Guard missile bay launch
Evyn MacDude
(24 Oct 2015 07:11 UTC)
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Re: [TML] High Guard missile bay launch
Phil Pugliese
(23 Oct 2015 15:01 UTC)
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Re: [TML] High Guard missile bay launch
Rob O'Connor
(24 Oct 2015 07:44 UTC)
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Re: [TML] High Guard missile bay launch
Phil Pugliese
(24 Oct 2015 09:22 UTC)
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Re: [TML] High Guard missile bay launch
Kelly St. Clair
(24 Oct 2015 15:00 UTC)
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Re: [TML] High Guard missile bay launch
Phil Pugliese
(24 Oct 2015 17:52 UTC)
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Re: [TML] High Guard missile bay launch
Evyn MacDude
(24 Oct 2015 23:28 UTC)
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Re: [TML] High Guard missile bay launch
Kurt Feltenberger
(25 Oct 2015 01:50 UTC)
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Re: [TML] High Guard missile bay launch
tmr0195@xxxxxx
(24 Oct 2015 13:39 UTC)
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Re: [TML] High Guard missile bay launch
Andrew Long
(24 Oct 2015 14:33 UTC)
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Re: [TML] High Guard missile bay launch
tmr0195@xxxxxx
(25 Oct 2015 03:21 UTC)
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Re: [TML] High Guard missile bay launch
Kurt Feltenberger
(25 Oct 2015 01:43 UTC)
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Re: [TML] High Guard missile bay launch
Craig Berry
(25 Oct 2015 01:56 UTC)
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Re: [TML] High Guard missile bay launch
Robert
(25 Oct 2015 23:38 UTC)
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Re: [TML] High Guard missile bay launch
Kurt Feltenberger
(25 Oct 2015 23:59 UTC)
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Re: [TML] High Guard missile bay launch
Craig Berry
(26 Oct 2015 01:48 UTC)
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Re: [TML] High Guard missile bay launch
Kurt Feltenberger
(26 Oct 2015 02:03 UTC)
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Re: [TML] High Guard missile bay launch
Craig Berry
(26 Oct 2015 02:11 UTC)
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Re: [TML] High Guard missile bay launch
Kelly St. Clair
(26 Oct 2015 03:16 UTC)
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Re: [TML] High Guard missile bay launch
Phil Pugliese
(26 Oct 2015 15:19 UTC)
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Re: [TML] High Guard missile bay launch
Grimmund
(26 Oct 2015 15:43 UTC)
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Re: [TML] High Guard missile bay launch
Phil Pugliese
(26 Oct 2015 18:38 UTC)
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Re: [TML] High Guard missile bay launch
Phil Pugliese
(25 Oct 2015 17:22 UTC)
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Re: [TML] High Guard missile bay launch
Grimmund
(07 Dec 2015 18:17 UTC)
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Re: [TML] High Guard missile bay launch
Jerry Barrington
(08 Dec 2015 13:46 UTC)
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Re: [TML] High Guard missile bay launch
Grimmund
(08 Dec 2015 14:05 UTC)
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Re: [TML] High Guard missile bay launch
Craig Berry
(08 Dec 2015 18:39 UTC)
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Re: [TML] High Guard missile bay launch
Greg Nokes
(22 Oct 2015 21:52 UTC)
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Re: [TML] High Guard missile bay launch
Phil Pugliese
(22 Oct 2015 17:22 UTC)
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Re: [TML] High Guard missile bay launch
Kelly St. Clair
(23 Oct 2015 01:10 UTC)
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> On Oct 23, 2015, at 11:37 AM, Phil Pugliese (via tml list) <xxxxxx@simplelists.com> wrote: > > I think this illustrates a common problem for any sci-fi rpg. > So much of it has to be 'made-up' that the more 'pseudo'-detailed it gets, the easier it is to see the flaws. > As Trav became more & more detailed, not only was more errata required (re:MT), but I actually found it to be less & less appealing > I finally fell back to CT, where, like StarWars, all the cool stuff, "just worked", & one could play w/o worrying about why. Well, given that the example I posted was from CT, it’s kind of clear it doesn’t ‘just work’ save with ‘because this is what the rules say’. Perfectly acceptable for playing a game, just don’t try to reconcile it with reality :-) Also giving PC’s a box full of 60,000 km-range radar and mass-guided sidewinder missiles isn’t bad, but only in comparison to giving them nukes :-P -- Bruce Johnson University of Arizona College of Pharmacy Information Technology Group Institutions do not have opinions, merely customs