Re: [TML] sensors and ops (was berthing) affordability
Tim 26 Jun 2015 09:46 UTC
On Fri, Jun 26, 2015 at 05:20:36PM +1000, Greg Chalik wrote:
> In the game I was in it proved far from simple to salvage a single
> warship despite not insubstantial resources we started with, and
> being located in a fairly well-off system. Perhaps it was the GM,
> though I don't think so.
If the task for your group was as straightforward as it ordinarily
would be, then it wouldn't make much of a game session.
- Tim