Re: [TML] Starports - another view
Thomas Jones-Low 22 Jan 2025 11:54 UTC
On Mon, Jan 20, 2025 at 7:41 PM Evyn MacDude - evyn.macdude at
gmail.com (via tml list) <xxxxxx@simplelists.com> wrote:
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> On Sun, Jan 19, 2025 at 5:32 PM kaladorn at gmail.com (via tml list) <xxxxxx@simplelists.com> wrote:
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>> IMVo3I - In My Version of the 3rd Imperium (my variant)
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>> I dislike the way we look at Star Ports, Space Ports, Main Planets, and how little we pay attention to the rest of the system and where there really could and would be ports, most of which have nothing to do with 3I.
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> You are not alone in that.
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> A weird idea I have been toying with is the "Starport" are actually stations, with multiple Shuttle stations potentially in the system.
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In looking through the list of port types I found four of them missing:
* Downport - Port is on the ground or in the water of a planet, May be
of the different types (landport, etc).
* High Port - Port is in orbit around the world. Maybe one small
station or several large ones. Usually, but not always connected to
one or more downports. Found in systems with higher traffic because
they can (in theory) handle more ships at one time.
* Far port - Port is a station somewhere in deep space, away from any
planet or asteroid belt. Usually constructed in systems with a large
primary makes the 100D limit weeks or months away from the mainworlds.
Examples are Deneb and Antares, but there are others.
With the advent of the Hop Drive in the Milieu 1900 era, and the
requirement of a 1000D limit for using it there were a great many
additional far port stations constructed.
* Deep space station or calibration point. - A station constructed in
deep space to serve as a refueling point to cross rifts and gaps
between the mains. The Vilani constructed a number of these when they
only had J1, then quickly abandoned them when they invented J2. A
process repeated by any number of other empires.
--
Thomas Jones-Low
xxxxxx@gmail.com