Reaction Rolls and Morale for Mongoose Traveller 2nd ed. Gottfried Neuner (27 Nov 2024 15:46 UTC)
RE: [TML] Reaction Rolls and Morale for Mongoose Traveller 2nd ed. Jean-Nicolas Joubert (27 Nov 2024 16:54 UTC)
Re: [TML] Reaction Rolls and Morale for Mongoose Traveller 2nd ed. Timothy Collinson (28 Nov 2024 22:22 UTC)
Re: [TML] Reaction Rolls and Morale for Mongoose Traveller 2nd ed. Timothy Collinson (03 Dec 2024 06:56 UTC)
Re: [TML] Reaction Rolls and Morale for Mongoose Traveller 2nd ed. Alex Goodwin (03 Dec 2024 07:58 UTC)
Re: [TML] Reaction Rolls and Morale for Mongoose Traveller 2nd ed. Timothy Collinson (03 Dec 2024 09:37 UTC)

Re: [TML] Reaction Rolls and Morale for Mongoose Traveller 2nd ed. Alex Goodwin 03 Dec 2024 07:58 UTC

>
>     By contrast, for Parental Advisory (still MGT2-powered, even at the
>     end), I found Luck rolls came in quite handy.
>
>     The three _surviving_ PCs (Nikki, Curly, Rhett) _all_ failed their
>     Luck
>     rolls as the _Butcher's Paradise_ careened down from orbit (Old
>     Joe had
>     had a fatal heart attack just before this) after
>     not-quite-hammertiming
>     the supervolcano eruption on the way up.
>
>     If even _one_ of them had passed their luck roll, the game
>     wouldn't have
>     ended with a crash (landing?) on an uncharted planet.
>
>
> Still not.clear on what's not to love about crash landing on an
> uncharted planet.  Surely that's the next phase of the adventure?! 
> (See below)
>
> But I do like the idea of the Luck stat for a last ditch attempt at
> something.
>
> tc
>
>
Because all surviving PCs had _failed_ their luck rolls, everyone aboard
was either already dead (Drake Milford, Old Joe) or killed on impact due
to G-forces that significantly exceeded the 3G compensation the
gravitics could generate.

This was _after_ they had misjumped rimwards, away from the rest of the
survey convoy.

Thus, Parental Advisory ended.  If/when the particular planet is found,
I'm leaning towards it being named "Paradise Found".

Alex