Why is the Imperium hostile to the Zhodani Consulate? Jeff Zeitlin (01 Aug 2024 17:26 UTC)
Re: [TML] Why is the Imperium hostile to the Zhodani Consulate? Jeffrey Schwartz (01 Aug 2024 18:21 UTC)
Re: [TML] Why is the Imperium hostile to the Zhodani Consulate? Rupert Boleyn (04 Aug 2024 05:04 UTC)
Re: [TML] Why is the Imperium hostile to the Zhodani Consulate? NotKnown AtThisAddress (02 Aug 2024 11:32 UTC)

Re: [TML] Why is the Imperium hostile to the Zhodani Consulate? Rupert Boleyn 04 Aug 2024 05:04 UTC


On 04Aug2024 0249, Phil Pugliese - philpugliese at yahoo.com (via tml
list) wrote:

> The 3I is inestimably a much, much better place.

I think the inhabitants of Bayse would not be so quick to say that:

Diaspora 0310	Bayse	X6859B8-4	Hi	505	K1V

By the way, it's red-zoned for whatever reason, so even those who can
afford to (not many), can't leave.

Narquel, a few jumps down the main, is at least a high-tech hellhole, so
you might be comfortably oppressed. Somehow I don't think the vast
majority on Narquel have much of that freedom of expression you say the
Imperium allows.

Diaspora 0709	Narquel	A3109DG–E	Hi In Na	503	K4V

Note that if they aren't allowed to leave (and it's canon that worlds
can control access to the starports if they want), they've nowhere to go
- the world is next to airless.

The Consulate is more consistent, the Imperium a complete crap shoot,
and for the vast majority of its subjects I'm not convinced it's any better.

--
Rupert Boleyn <xxxxxx@gmail.com>