Imperiallines 1-5 Donald McKinney (09 Jan 2015 23:47 UTC)
Re: [TML] Imperiallines 1-5 Phil Pugliese (09 Jan 2015 23:53 UTC)
How to disable a parked ship? Bill Rutherford (10 Jan 2015 04:40 UTC)
(missing)
(missing)
Re: [TML] How to disable a parked ship? Jeffrey Schwartz (11 Jan 2015 14:11 UTC)
(missing)
(missing)
Re: [TML] How to disable a parked ship? Richard Aiken (10 Jan 2015 23:52 UTC)
Re: [TML] How to disable a parked ship? shadow@xxxxxx (11 Jan 2015 08:01 UTC)
Re: [TML] How to disable a parked ship? Richard Aiken (10 Jan 2015 04:53 UTC)
Re: [TML] How to disable a parked ship? Kurt Feltenberger (10 Jan 2015 05:00 UTC)
Re: [TML] How to disable a parked ship? Eric A. Rhude (10 Jan 2015 05:14 UTC)
Re: [TML] How to disable a parked ship? Evyn MacDude (10 Jan 2015 05:38 UTC)
Re: [TML] How to disable a parked ship? Fred Kiesche (12 Jan 2015 03:56 UTC)
RE: [TML] How to disable a parked ship? Anthony Jackson (12 Jan 2015 23:01 UTC)
Re: [TML] How to disable a parked ship? Bruce Johnson (12 Jan 2015 23:11 UTC)
Re: [TML] How to disable a parked ship? Richard Aiken (12 Jan 2015 23:53 UTC)
Re: [TML] How to disable a parked ship? Craig Berry (13 Jan 2015 00:11 UTC)
Re: [TML] How to disable a parked ship? Doug Grimes (13 Jan 2015 03:15 UTC)
Re: [TML] How to disable a parked ship? Bill Rutherford (13 Jan 2015 05:58 UTC)
Re: [TML] How to disable a parked ship? Richard Aiken (13 Jan 2015 06:14 UTC)
Re: [TML] How to disable a parked ship? Jeffrey Schwartz (13 Jan 2015 13:30 UTC)
Re: [TML] How to disable a parked ship? Richard Aiken (13 Jan 2015 20:09 UTC)
RE: [TML] How to disable a parked ship? Anthony Jackson (13 Jan 2015 17:38 UTC)
Re: [TML] How to disable a parked ship? Richard Aiken (13 Jan 2015 20:12 UTC)
Re: [TML] How to disable a parked ship? Ros Knox & Michael Barry (14 Jan 2015 21:59 UTC)
Re: [TML] How to disable a parked ship? Jeffrey Schwartz (15 Jan 2015 14:12 UTC)
Re: [TML] How to disable a parked ship? Richard Aiken (15 Jan 2015 18:28 UTC)
Re: [TML] How to disable a parked ship? Ros Knox & Michael Barry (18 Jan 2015 03:32 UTC)

Re: [TML] How to disable a parked ship? Evyn MacDude 10 Jan 2015 05:38 UTC

Sledgehammer to the external fuel pressure relief valve.

Huck in a couple or more nests of the local wasp/bee equivalent.

If explosives are allowable, a satchel charge wired to the thruster
plate base assembly or the like.

Schedule an immediate drive core rebuild such that as the PCs rollup
the core is being lowered to a flatbed.

On Fri, Jan 9, 2015 at 9:14 PM, Eric A. Rhude <xxxxxx@panix.com> wrote:
>
>> If the ship has viewports for the cockpit, arrange for something to damage
>> them and have the local regs require all ships leaving be able to fly via
>> direct visual flight rules.  As soon as something prevents the ship from
>> lifting, however innocent it may seem, the characters will be on high
>> alert anyway.
>>
>> Kurt
>
>
> Any minor damage that >could< influence flight needs to be checked by
> engineers.
>
> Or with a bribe:
>
> Report of bad fuel
>
> E-coli in the soup that you brought aboard as stores
>
> Nav charts out of date
>
> Minor legal issue involving garbage that was dumped .
>
>
> Eric
>
>
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--
Evyn