Re:+Carmel+system+and+Dungeon23
John Strain
(08 Jan 2023 12:24 UTC)
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Classic Traveller Forms Question
Bill Clark
(08 Jan 2023 16:50 UTC)
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Re: [TML] Classic Traveller Forms Question
Thomas Jones-Low
(08 Jan 2023 17:25 UTC)
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RE: [TML] Classic Traveller Forms Question
Bill Clark
(08 Jan 2023 18:17 UTC)
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Re: [TML] Classic Traveller Forms Question
Jeff Zeitlin
(13 Jan 2023 01:10 UTC)
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Re: [TML] Classic Traveller Forms Question
David Johnson
(13 Jan 2023 01:38 UTC)
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Re: [TML] Classic Traveller Forms Question
Bill Clark
(13 Jan 2023 02:01 UTC)
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Re: [TML] Classic Traveller Forms Question
Evyn MacDude
(13 Jan 2023 11:54 UTC)
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Re: [TML] Classic Traveller Forms Question
Timothy Collinson
(13 Jan 2023 21:12 UTC)
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Re: [TML] Classic Traveller Forms Question
Graham Donald
(14 Jan 2023 00:40 UTC)
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Re: [TML] Re:+Carmel+system+and+Dungeon23
Jeff Zeitlin
(13 Jan 2023 00:24 UTC)
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Re: [TML] Re:+Carmel+system+and+Dungeon23 Jeffrey Schwartz (13 Jan 2023 14:05 UTC)
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Re: [TML] Re:+Carmel+system+and+Dungeon23
Timothy Collinson
(13 Jan 2023 21:18 UTC)
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On Thu, Jan 12, 2023 at 7:25 PM Jeff Zeitlin - editor at freelancetraveller.com (via tml list) <xxxxxx@simplelists.com> wrote: > > On Sun, 8 Jan 2023 06:23:50 -0600, John Strain wrote: > > >Got a pdf of the work? > > If you go to the Google Doc, and look at it, you'll get a menu at the top > left. File>Download gives a flyout that will let you choose from several > formats, including (but not limited to) Word, ODT (OpenFork), PDF, and > EPub. > What the other Jeff said (grin). Keep in mind, please, this is being worked on daily - the whole Dungeon'23 concept is in play - so grabbing a pdf today isn't the ideal. Right now it's roughed out where you could run a game in it... but there's just clues that there's adventures here and there, but none of those have been fleshed out. The Starport and Startown just got more info last night. Right now there's just a list and notes for various stores, and a combined list of things to buy... but my intent is to eventually have a page for each of the places that I "own" , such as Chandler's of Carmel in the starport and the Angler's Cost store in town. Both of those will have adventures hanging off of them. The Chandler's adventure will probably be a visit to an Indigene to pick up and drop off trade goods. The Angler's adventure ...I'm playing with the idea of that being a sort of 'intro to Traveller' mini-game where a bunch of kids are playing "Vargr and Imp" with their II Enri toys. ("Imperial Issue Enri - a true Imperial Hero!" and, of course, the slogan yelled as Enri's drop capsule leaves the ship: 'Eject Enri!') The various animals are all listed, but there's some cleanup that needs to be done and I haven't added half as many pictures as I'd like to. Planetary data for all the bodies in the system are done, with notes on many of them, but those notes need to be expanded and in some cases will get expanded to actual adventures. There's a blurb about the major Ag settlements, but I want to write an adventure starting in one of them and another 'dangerous day on the farm' in one of the newer, tiny Ag settlements. Just SW of the Starport on the planetary map is indications of resources, so I want to do a description of the mines there and have a couple adventures. And then there's the rest of the system.... Shakelton is good for at least three, one of which will be a pure-gun-head-o-rama for the people who love that kind of thing. Jensen is earmarked for a Cold War era spy-thriller style adventure A rescue mission on Glow, probably, and a courier mission on Sweetness. Maybe a visit to the high mountain peak mining complex on Devon, where the players deliver critical replacement parts and then help stop a disaster in progres