Shared 'ports and startown policing
Timothy Collinson
(03 Dec 2022 09:23 UTC)
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Re: Shared 'ports and startown policing
Timothy Collinson
(03 Dec 2022 09:31 UTC)
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Re: [TML] Re: Shared 'ports and startown policing
David Shaw
(03 Dec 2022 10:06 UTC)
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Re: [TML] Re: Shared 'ports and startown policing
Andrew Long
(03 Dec 2022 11:28 UTC)
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Re: [TML] Re: Shared 'ports and startown policing
Timothy Collinson
(03 Dec 2022 12:47 UTC)
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Re: [TML] Re: Shared 'ports and startown policing
Timothy Collinson
(03 Dec 2022 12:47 UTC)
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Re: [TML] Shared 'ports and startown policing
Thomas RUX
(03 Dec 2022 13:23 UTC)
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Re: [TML] Shared 'ports and startown policing
David Johnson
(03 Dec 2022 15:36 UTC)
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Re: [TML] Shared 'ports and startown policing
Alex Goodwin
(03 Dec 2022 15:47 UTC)
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Re: [TML] Shared 'ports and startown policing Jeff Zeitlin (03 Dec 2022 20:27 UTC)
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Re: [TML] Shared 'ports and startown policing
David Johnson
(03 Dec 2022 22:21 UTC)
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Re: [TML] Shared 'ports and startown policing
Jeff Zeitlin
(04 Dec 2022 01:43 UTC)
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Re: [TML] Shared 'ports and startown policing
David Johnson
(04 Dec 2022 03:06 UTC)
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Re: [TML] Shared 'ports and startown policing
Phil Pugliese
(04 Dec 2022 14:49 UTC)
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RE: [TML] Shared 'ports and startown policing
ewan@xxxxxx
(15 Dec 2022 23:47 UTC)
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On Sat, 3 Dec 2022 09:22:20 +0000, Timothy Collinson wrote: >Jim V, with his Plankwell campaign, has had me thinking about startowns of >late and I've been having fun generating one using Michael Brown's _Locale: >Startowns_ [Propitiations to the Deitic Principle of Bandpass] >Two questions arise: >Would the Navy share a port like this with civilians? [More Propitiations] >The other question arose around startown policing. >Who does it? [Still More Propitiations] Obviously, this is my take on it; please bear with me, there's explication included. Let it be noted that a lot of people first think 'airport' as a stand-in for 'starport' because Stuff Flies In And Out Of It. However, in some respects, 'seaport' may be better because Less Stuff Flies In And Out, And What Does Usually Stays For A While. Looking at USAF and USN practices since I'm from That Side of the Pond, I can't find any examples of airbases co-located with civilian airports, although there are civilian airports that were handed over for civilian use from USAF (Stewart International Airport in Newburgh, NY used to be a USAF base). I'm less certain about USN ports co-locating with civilian seaports, but I can see it happening; not any random seacoast location is going to be good for a seaport, and no matter who owns the Big Floaty Things That Use It, it's going to have some basic requirements that won't change when it's a Military Big Floaty Thing vs a Commercial Big Floaty Thing. On the other hand, if the Good Area For Making A Port is big enough, you _can_ have separation between the Military Area and the Civilian Area that's large enough for them to be perceived as separate ports, and not just a secure military area within the larger port - an example of this is New York, where the (Commercial) Port of New York and New Jersey and the USN's Staten Island Homeport facility are separate. I would consider co-location to be more likely with polities that have less in the way of suitable coastal locations - e.g., it might me more likely in the UK or France or Norway than the US or Australia or India. But there's another factor that plays into it, one that doesn't actually affect airports or seaports on Earth: Extraterritoriality ("Extrality", in a lot of Traveller literature). When a world joins the Imperium (and, I suspect, the Solomani Confederation), it cedes some territory to the polity for the world's Starport. While I think the phrasing of the description of the requirement for the cession doesn't specify that it's a single plot, I believe that the current assumption is that it _is_, and the size isn't actually specified. There's really only one example here on Earth that I can think of that applies, even partially: the State of Maryland and the Commonwealth of Virginia ceded some swamp area - ten miles square in total - to the United States as a place to construct a national capital, in accordance with Article I, Section 8, seventeenth paragraph of the Constitution of the United States. The portion of the area originally ceded by the Commonwealth of Virginia has been returned thereto, but the remainder is still a direct possession of the United States, and is known as "Washington, DC". This area is NOT governed by the State of Maryland. It is directly and exclusively under the control of the Congress of the United States. The Congress has granted it a measure of "home rule", so that it has a Mayor and a City Council, and it is the "home rule" government that controls local services - but the "home rule" government is ultimately answerable to Congress. Rather than just being "official" facilities - archives, government buildings, military bases, and so on - an entire city has developed in the cession - which is why Congress felt it necessary and appropriate to permit the formation of a 'home rule' government. Now, here are two important questions: (1) How much space does a starport _really_ need? and (2) How large is the planetary cession to the Imperium? If a Class A starport (the port proper, not including the startown, but yes, including fuel dumps, passenger and freight terminals, repair facilities, etc.) doesn't really need much more space than a large international airport - let's say twice the area of JFK in New York - then a cession the size of Washington DC - really, a trivial area on a planetary scale - is almost guaranteed to be the site for the civilian starport, a *separate* Naval port (which may or may not include a Scout base), *and* startown. Both ports will have security around them. The military port may have a fairly large "dead zone" around it to keep people from being able to observe operations too closely (they'll refer to it as 'spying' or 'intelligence work'); the civil port may have less of a protected zone, just for safety rather than to prevent 'intelligence work'. And both ports may expand as needed within the cession. The part of the cession that's not directly within the ports will probably have a marked border - though how _controlled_ the border would be is unclear. I would expect some sort of minimal control from the Imperial side, just to emphasize that the planetary government is _not_ in control and has _no_ authority within the cession. So, how does Startown get started? That is, how does it come into existence? There are several possible reasons, and it's likely that more than one will come into play: 1. Certain vices are going to be cracked down on within the ports proper, but may have a blind eye turned to them as long as they're not in the ports proper and aren't causing problems _on_ the port or with personnel on-duty. That can lead to a "red-light" district and some "'shine bars", which in turn might lead to "flophouses" for the customers to "sleep it off" and go back to the port not unfit for duty. 2. The presence of 'spacers', whether military or civilian crews, will likely attract people looking to sell them stuff. Even if all the stuff is "legal" by planetary law, sales within the cession are not going to be subject to local taxation and need not be done in local currency (at government-defined exchange rates). Barter and off-world coinage - but not off-world paper/plastic money, _except_ maybe Imperial Credits - will be the likely main means of exchange, and the sellers will gravitate into a 'flea market' or 'bazaar' type of location. 3. On the commercial side, you might have the occasional traveller who is looking to try his luck on a new world, but fails - or is denied entry. Or the occasional expired "working passenger" who the ship doesn't want to hire permanently, and who doesn't want to settle on this world, but is looking for another berth. Either might stay in a 'flophouse' until their money runs out, and then subsist doing menial jobs that are needed in the not-yet-really-a-startown. 4. If the nascent cession community starts getting rowdy, and exporting the problems onto the planet, the planet may set up 'harder' border control, leading to some travellers being denied admission. It may also lead to the planet trying to 'take over' the community and policing it, but that will likely be firmly, though likely not violently, resisted by the Port Authority (and the Navy/Scouts, if present). To keep the world government from getting too annoyed, the Port Authority and/or the Navy Shore Patrol may set up some sort of watch force to crack down on the worst of what happens - or, if the members of the cession community hear that it might happen, they may try to pre-empt such action by starting a 'vigilance committee' to deal with the worst of it. 5. There are always going to be profitable activities that are not allowed by the planetary government - or at least not allowed to be done by non-governmental operators. Some of the more important operators - the bosses - may try to 'hide' in the cession to avoid being shut down by the planetary government. You can't arrest Mr Capone, the known-but-not- provable bootlegger, for tax evasion if he's not within your jurisdiction, after all. These people are going to want their areas to be 'nice', and will pay to have decent homes built, and will pay people to keep the worst of the riff-raff and their problems at a decent distance. This can evolve into "real" operations and policing forces. 6. If the world is lower-tech - say, early industrial or pre-industrial - the Imperium may deliberately build "Star City" on the cession to serve as a showcase of what Imperial technology can accomplish, and to serve as a place where the planetary government can send people to learn the basics, or to contract for Imperials to come out and build and train on-site in other planetary locations. Star City, naturally, would have its own government and police force, not subject to planetary law, and not controlled by the Port Authority, whose job is to manage and secure _the port_. 7. If the world is named as an Imperial fief for a noble - or is the 'best' part of a fief, the noble may choose to have an estate built in the cession. This will act as a 'third center' (commercial port, military port, Imperial Seat) for people to do people-y things that might not be appropriate for where they Really Spend Most Of Their Time. ®Traveller is a registered trademark of Far Future Enterprises, 1977-2022. Use of the trademark in this notice and in the referenced materials is not intended to infringe or devalue the trademark. -- Jeff Zeitlin, Editor Freelance Traveller The Electronic Fan-Supported Traveller® Resource xxxxxx@freelancetraveller.com http://www.freelancetraveller.com Freelance Traveller extends its thanks to the following enterprises for hosting services: onCloud/CyberWeb Enterprises (http://www.oncloud.io) The Traveller Downport (http://www.downport.com)