On 11/9/2014 9:47 PM, Richard Aiken wrote: > > But if your concern is having PCs who can make a difference in the game world > (for good or ill), then a Low Trade Imperium is better IMO. > I really don't see these two things as connected. Having the PCs "make a difference" in the game world does not depend upon the underlying economics. How they achieve their ends maybe, or scale of the differences made. Given that the Traveller character generation allow creating nobility at the rank of Duke, and the access to really powerful equipment makes this possible in any universe. > Some of the most fun my original Traveller group had was overthrowing a low-tech > planetary dictator and setting up a democratic government to replace him. > > You just can't do that (at least not with a 400 dton Fat Trader as your only > major asset) in a High Trade Imperial. > I'm curious as to how big (population wise) was the world, and what assets the dictator had access to. -- Thomas Jones-Low Work: tjoneslo@softstart.com Home: tjoneslow@gmail.com