Re: [TML] Original CT LBB2v1 jump-fuel rules?
Edward Swatschek 27 Oct 2014 19:26 UTC
On 2014-10-27, 11:23, Phil Pugliese (via tml list) wrote:
> Anyway, if it's not too much trouble, could someone post the formula that CT LBB2v1 uses to calculate jump fuel requirements?
>
v1 uses the same formulas (0.1MJn and 10Pn) for jump and power fuel.
What changed is jump using the full 0.1MJn per jump regardless of
distance, to being proportionally less when a shorter jump is performed.
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Edward Swatschek - edjs@bitslayer.net