" Securing mainworlds is remarkably simple given Trav technology. Securing the whole system is a whole other ball of fish " I agree & this is also mimicked not only in the '5thFW' boardgame but also in 'Invasion Earth' where it's a whole lot easier to 'besiege' a system than it is to capture the main world. 'Invasion Earth' esp simulates this principle. -------------------------------------------- On Mon, 9/15/14, Ian Whitchurch <xxxxxx@gmail.com> wrote: Subject: Re: [TML] A Small Ship TU, a bit of handwavium to explain it. To: xxxxxx@simplelists.com Date: Monday, September 15, 2014, 6:26 AM "Not exactly though as the game does show a little more 'dispersion' but I believe there still would be a number of 'gaps' where various & sundry 'unsavories' could ply their trade." Securing mainworlds is remarkably simple given Trav technology. Securing the whole system is a whole other ball of fish - you can have an entire fleet around Terra, and it wont know something blew up near Jupiter for probably 45 minutes, and then - at six gees - you still take two days to get there and find what happened. Blip on the long-range scanners deep in the outsystem ? Send a Type S, and it'll take a week to get there either way. Plenty of space for unauthorised miners, the smugglers who supply them and the pirates who prey on both. Just not around the easily-secured 100 diameters from the mainworld. On Mon, Sep 15, 2014 at 1:37 PM, Phil Pugliese (via tml list) <xxxxxx@simplelists.com> wrote: This email was sent from yahoo.com which does not allow forwarding of emails via email lists. Therefore the sender's email address (xxxxxx@yahoo.com) has been replaced with a dummy one. The original message follows: IMO, that would jibe a lot w/ the initial Imp naval dispositions as indicated in the 5thFW board game. Not exactly though as the game does show a little more 'dispersion' but I believe there still would be a number of 'gaps' where various & sundry 'unsavories' could ply their trade. -------------------------------------------- On Sun, 9/14/14, Ian Whitchurch <xxxxxx@gmail.com> wrote: Subject: Re: [TML] A Small Ship TU, a bit of handwavium to explain it. To: xxxxxx@simplelists.com Date: Sunday, September 14, 2014, 4:15 PM T]IMO the best way to do a Small Ship Universe is to have 95% of naval budgets consumed by monsters that have nothing to do but sit at naval depots until the Big War. Once we spend our hypothetical naval budget on a dozen Chevalier Sans Peurs (90kton battlewagon), then we need a couple of dozen Chevalier Sans Reproach (22.5kton battlecruisers) to keep an eye on them, and then of course they need light cruisers to escort them, and then the budget is all gone so the Patrol Force is trying to make do with a dozen frigates and some contracted Auxiliary Carriers .... On Mon, Sep 15, 2014 at 8:50 AM, Evyn MacDude <xxxxxx@gmail.com> wrote: Ok I have to admit i too am a fan of the Small Ship Universe for Traveller. One of the big things that I have been playing with is treating Main World Population as the entire systems population and spread out the in system population centers, thus system to system trade is spread out over a larger territory in destination systems. In a mechanical note my starship range is from 100 to 10,000 tons driven by "Standard" drives using the Drive letter code limited by tech level as presented by the little black books. Hull "strength" is directly relational to the cube root of displacement. Thus smaller hulls are more robust than larger ones, also this allows for smaller navel units. -- Evyn ----- The Traveller Mailing List Archives at http://archives.simplelists.com/tml Report problems to xxxxxx@travellercentral.com To unsubscribe from this list please goto http://archives.simplelists.com ----- The Traveller Mailing List Archives at http://archives.simplelists.com/tml Report problems to xxxxxx@travellercentral.com To unsubscribe from this list please goto http://archives.simplelists.com ----- The Traveller Mailing List Archives at http://archives.simplelists.com/tml Report problems to xxxxxx@travellercentral.com To unsubscribe from this list please goto http://archives.simplelists.com ----- The Traveller Mailing List Archives at http://archives.simplelists.com/tml Report problems to xxxxxx@travellercentral.com To unsubscribe from this list please goto http://www.simplelists.com/confirm.php?u=EwREIRgLK8vaUEhNlnoNdSGKwnjoID8a