Hunter/gathere vs. Farmer
corinnalackmann
(05 Aug 2014 17:56 UTC)
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Re: [TML] Hunter/gathere vs. Farmer
Phil Pugliese
(05 Aug 2014 18:33 UTC)
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Re: [TML] Hunter/gathere vs. Farmer
Rupert Boleyn
(05 Aug 2014 21:24 UTC)
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RE: [TML] Hunter/gathere vs. Farmer
Anthony Jackson
(05 Aug 2014 23:29 UTC)
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Re: [TML] Hunter/gathere vs. Farmer
Greg Chalik
(05 Aug 2014 23:54 UTC)
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Re: [TML] Hunter/gathere vs. Farmer
Phil Pugliese
(06 Aug 2014 10:14 UTC)
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Re: [TML] Hunter/gathere vs. Farmer
Knapp
(05 Aug 2014 21:37 UTC)
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Re: [TML] Hunter/gathere vs. Farmer
Kurt Feltenberger
(05 Aug 2014 21:44 UTC)
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Re: [TML] Hunter/gathere vs. Farmer
Bruce Johnson
(06 Aug 2014 13:56 UTC)
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Re: [TML] Hunter/gathere vs. Farmer
Greg Chalik
(05 Aug 2014 21:57 UTC)
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Re: [TML] Hunter/gathere vs. Farmer
Bruce Johnson
(06 Aug 2014 13:56 UTC)
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Re: [TML] Hunter/gathere vs. Farmer
Grimmund
(06 Aug 2014 03:04 UTC)
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Re: [TML] Hunter/gathere vs. Farmer
Greg Chalik
(06 Aug 2014 03:45 UTC)
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Re: [TML] Hunter/gathere vs. Farmer
Evyn MacDude
(06 Aug 2014 05:23 UTC)
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Re: [TML] Hunter/gathere vs. Farmer
Knapp
(06 Aug 2014 06:18 UTC)
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RE: [TML] Hunter/gathere vs. Farmer
Anthony Jackson
(06 Aug 2014 16:25 UTC)
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Re: [TML] Hunter/gathere vs. Farmer
Bruce Johnson
(06 Aug 2014 16:48 UTC)
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Re: [TML] Hunter/gathere vs. Farmer Rupert Boleyn (06 Aug 2014 05:37 UTC)
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On 6/08/2014 15:04, Grimmund wrote: > And it's worse if you're *migratory* hunter-gatherers. > > (For things not immediately fatal, if they make it difficult to keep > up the group when it moves, those with mobility kills are likely to > be left behind to die. The group will miss you, but they have to get > to the next food patch or starve.) Don't forget that until they were forced into marginal land, hunter-gatherers didn't actually have to move very far or fast, and unless you simply couldn't walk at all, you could still gather, watch the kids, do the cooking, etc. Oh, and consider how useful the physically crippled are to a farming community that already has as many smiths, tanners, etc., as it can support. The situation is just as grim as for a hunter-gatherer. > Medieval child mortality in Europe was up to 50% by age 6. If you > survived to 6, your outlook was pretty good, but surviving the first > five years was iffy. > > If there is any sort of food shortage, the unweened are in trouble. > If the winter is harsh, the kids and the elderly are mostly likely > to go hungry, sicken, and die. > > And humans, unlike most animals, aren't seasonal breeders- which > means some poor schmucks get born in the winter, or worse yet, early > spring, when everybody's hungry. Again, all this is not as bad for hunter-gatherers as it is for farmers - in spring there are still animals to hunt. They may not be in the best condition, but they'll do.