The Sixth Characteristic
Jeff Zeitlin
(02 Apr 2022 23:48 UTC)
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RE: [TML] The Sixth Characteristic
ewan@xxxxxx
(03 Apr 2022 16:49 UTC)
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Re: [TML] The Sixth Characteristic
Timothy Collinson
(03 Apr 2022 17:50 UTC)
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Re: [TML] The Sixth Characteristic
David Johnson
(03 Apr 2022 17:28 UTC)
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Re: [TML] The Sixth Characteristic
Timothy Collinson
(03 Apr 2022 17:54 UTC)
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Re: [TML] The Sixth Characteristic
Timothy Collinson
(03 Apr 2022 17:42 UTC)
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Re: [TML] The Sixth Characteristic
Jeffrey Schwartz
(04 Apr 2022 00:13 UTC)
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Re: [TML] The Sixth Characteristic
Timothy Collinson
(04 Apr 2022 03:47 UTC)
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RE: [TML] The Sixth Characteristic
ewan@xxxxxx
(04 Apr 2022 22:24 UTC)
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Re: [TML] The Sixth Characteristic
Cian Witherspoon
(04 Apr 2022 23:56 UTC)
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Re: [TML] The Sixth Characteristic
Ian
(05 Apr 2022 00:27 UTC)
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Re: [TML] The Sixth Characteristic
Cian Witherspoon
(05 Apr 2022 00:32 UTC)
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Re: [TML] The Sixth Characteristic
Jim Vassilakos
(05 Apr 2022 03:47 UTC)
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Re: [TML] The Sixth Characteristic
Timothy Collinson
(05 Apr 2022 05:36 UTC)
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Re: [TML] The Sixth Characteristic
David Johnson
(05 Apr 2022 14:22 UTC)
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Re: [TML] The Sixth Characteristic
Alex Goodwin
(05 Apr 2022 14:37 UTC)
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Re: [TML] The Sixth Characteristic
Thomas RUX
(05 Apr 2022 15:41 UTC)
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Re: [TML] The Sixth Characteristic
Jim Vassilakos
(05 Apr 2022 15:55 UTC)
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Re: [TML] The Sixth Characteristic
kaladorn@xxxxxx
(05 Apr 2022 19:01 UTC)
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Re: [TML] The Sixth Characteristic
kaladorn@xxxxxx
(05 Apr 2022 19:16 UTC)
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Re: [TML] The Sixth Characteristic
David Johnson
(06 Apr 2022 00:55 UTC)
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Re: [TML] The Sixth Characteristic
kaladorn@xxxxxx
(05 Apr 2022 19:20 UTC)
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Re: [TML] The Sixth Characteristic Rupert Boleyn (05 Apr 2022 20:14 UTC)
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Re: [TML] The Sixth Characteristic
kaladorn@xxxxxx
(08 Jul 2022 07:34 UTC)
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Re: [TML] The Sixth Characteristic
Rupert Boleyn
(05 Apr 2022 03:34 UTC)
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Re: [TML] The Sixth Characteristic
Timothy Collinson
(05 Apr 2022 05:30 UTC)
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On 06Apr2022 0720, kaladorn at gmail.com (via tml list) wrote: > In the D&D case, once they started making CHA a key stat for Bards & > Sorcerers and tied their powers and spells to strength of personality, the > stat had a real meaning. Cha also always drove encounter reactions and once > skills became a big thing (3E+), Cha mattered for a lot of interaction > skills so it WAS worth having. Most classes had some sort of dump stat > (least used) but at least it wasn't just CHA for every one but Paladins > (AD&D made Paladins need a 17 CHA so they had to sink in one of their best > rolls, likely the best, into a stat that didn't do very much overall). > > Even once most of us age and look to story and characterization more than > simple dice rolls, Soc still isn't a good proxy for CHA as it seemed mostly > treated as social level for shopping. CHA (or my preference, Presence) > would relate to communication, presentation, how to read subtle cues from > the other side, etc. and would be useful in play. Funnily enough, in the very old D&D editions, CHA was a pretty important stat because it determined how many people you could hire to go into dungeons with you and how good their morale was. As the game was hells lethal, having a bunch of followers to round out the party and make it large enough to actually fight in proper formations was pretty important. It was when players started seeing the game as being about small groups of heroes and lost interest in treating low-level dungeon runs as basically a skirmish wargame that CHA took a dive in utility, though it did modify encounter reaction rolls in some editions, so having someone with decent CHA to be the 'face' meant you had more encounters where you could talk, or at least decide if you wanted to start the mayhem or just walk away (rather than the other side just attacking you). Unfortunately that basically meant someone had to take one for the team (unless they wanted to play a Paladin) and dump a good stat onto CHA. -- Rupert Boleyn <xxxxxx@gmail.com>