TTA XXXIX
Timothy Collinson
(06 Mar 2022 21:36 UTC)
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(missing)
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(missing)
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Re: [TML] Worlds in the Imperium
Timothy Collinson
(07 Mar 2022 18:19 UTC)
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Re: [TML] Worlds in the Imperium
Phil Pugliese
(08 Apr 2022 12:12 UTC)
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RE: [TML] TTA XXXIX
Brett Kruger
(07 Mar 2022 07:08 UTC)
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Re: [TML] TTA XXXIX
Alex Goodwin
(07 Mar 2022 07:50 UTC)
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Re: [TML] TTA XXXIX
Timothy Collinson
(07 Mar 2022 08:49 UTC)
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Worlds in the Imperium
Bill Rutherford
(07 Mar 2022 16:12 UTC)
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Re: Worlds in the Imperium
Jonathan Clark
(05 Apr 2022 05:46 UTC)
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Re: [TML] Re: Worlds in the Imperium Alex Goodwin (05 Apr 2022 15:26 UTC)
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Re: [TML] Re: Worlds in the Imperium
Jonathan Clark
(08 Apr 2022 03:16 UTC)
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Re: [TML] Re: Worlds in the Imperium
Alex Goodwin
(08 Apr 2022 04:27 UTC)
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Re: [TML] Worlds in the Imperium
Bruce Johnson
(08 Apr 2022 16:07 UTC)
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Re: [TML] Worlds in the Imperium
Phil Pugliese
(08 Apr 2022 19:12 UTC)
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Re: [TML] Re: Worlds in theImperium
Jonathan Clark
(09 Apr 2022 03:50 UTC)
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Re: [TML] Re: Worlds in theImperium
Rupert Boleyn
(09 Apr 2022 04:14 UTC)
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Re: [TML] Re: Worlds in the Imperium
Jonathan Clark
(12 Apr 2022 02:34 UTC)
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Re: [TML] Re: Worlds in theImperium
Alex Goodwin
(09 Apr 2022 06:52 UTC)
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On 5/4/22 15:45, Jonathan Clark - jonathan at att.net (via tml list) wrote: > Bill Rutherford wrote: > >> Is this because after a zillion years, every system WOULD be populated? > >> Or do the various canon maps only show systems with populations, star >> ports, or other importance,and it's assumed there are other stars in >> the empty hexes that are essentially useless for travelling via jump? > >> What about stars without planets? > In my Advisoryverse TU, _some_ sort of large mass is required to get the jump mathematics to converge to make controlled jump even possible. A free-flying habitat in some sort of stellar orbit would not be out of the realms of possibility, but (to support starship traffic), where do they get the hydrogen from? > My take, FWIW... (These ideas may not be well thought out, be warned...) > > The maps show all stars. All stars have planets, or at least some sort > of solar system. > Not all of these are easily habitable. > > Planets tend to end up in some sort of ecological balance. On the one > end, this > might be an industrial wasteland with zero or minimal native life, and > with heavy > off-planet support (see below). On the other, it might be a garden > world with way > fewer sophonts that current residents of this planet might imagine. EG > I handwave > that Earth at near its current technology might be able to handle 1 > billion residents, > with appropriate support, and with a "nice" ecosphere - wild animals > still roaming > around on various continents, in the oceans, and so on. Wipe them out > and Earth could > probably handle 50 billion, but of course everyone would be living in > tower blocks. > One billion residents, with Imperial-level technology, could make > Earth into a > garden world. Jonathon, let's see how far down that rabbit hole I can go. Surface area of Terra is 514,718,540.4 sq km. Assuming land coverage of 30%, _land_ area drops out as 154,415,562.1 sq m - call it 154 million sq km. Your 50 billion level (assuming full land use) implies a mean population density of 323.8 people/sq km. 1 billion people implies a mean density of 6.5 people/sq km - a little over twice that of STRAYA, deserts, jungles, rainforests and all. El Wiki (https://en.wikipedia.org/wiki/Brisbane ) quotes Greater Brisbane, QLD, as managing a mean density of 155 persons/sq km, which includes parks, green spaces, roads, and lots of single-story development. If applied to Terra's land area, that's 24 billion people on the rock. The _City of Brisbane_ local government area (https://en.wikipedia.org/wiki/City_of_Brisbane ) manages 842 persons/sq km, or 129.6 billion people planetwide. Looking at the population density in the Macau SAR (https://en.wikipedia.org/wiki/List_of_countries_and_dependencies_by_population_density ) of 21,600 people/sq km and applying that to just the land area, works out to 3.3 trillion (3.3E12) people on the rock. If you start packing people into sky_rakers_ (punching up through the planetary boundary layer, so at least 1600m tall on Terra, IIRC - all your BASE jump are belong to us), increase those figures by at least 1 order of magnitude, probably more. Conversely, packing 50 billion yammerheads in at 10% of Macau densities frees up 85% of the land area for other use. > > So what sort of support would be needed to support this sort of > population? My answer > is orbital farms. The food has to come from somewhere, and I have a > soft spot for the > "Silent Running" answer. One option is to nick from starships, especially GT ones with total life support. Applied biotech, such as fauxflesh vats, on some floors of those skyrakers I mentioned. Skyraker _farms_ might be another idea - vertical farming, taken up past 11. > > There are other options: people living off-planet, in orbital > habitats, arcologies, > chandeliers, and so on. But still, the food has to come from somewhere... > > (Forthcoming: a long post on food, but I digress.) <snip> You've definitely knocked some ideas loose in my head. Thank you. Alex