Re: [TML] Large-scale captive shipbuilding
Alex Goodwin 16 Dec 2021 16:55 UTC
On 16/12/21 02:20, Rupert Boleyn - rupert.boleyn at gmail.com (via tml
list) wrote:
> There's an obvious floor of the basic materials costs. I think it's
> fair to assume that, unless the basic extraction and refining
> industries are also being put in from scratch that they're about as
> efficient as they're going to get, so once the profit margins have
> been pushed to their minimum, material prices won't drop any further.
>
> After a certain point your labour force isn't going to get noticeably
> more efficient (assuming no further capital investment), if only
> because there's a certain unavoidable turnover in workers. Their cost
> isn't going to drop below a certain point either (if you pay them less
> than the minimum they need for food and shelter you won't have any
> workers). So there's definitely a minimum cost per ship, though how
> much lower than the initial price and how fast it will be reached I
> can't say.
>
Rupert,
Thanks for your reply and pointing out things I overlooked.
Given what you've said, I'm now thinking of a (fairly) constant
materials price fraction which is not subject to experience curve
effects, and the residual assembly/hammertime cost, which is.
Of course, I am still encouraging a less-worse model from anyone who
cares to comment.
Alex