GURPS maintenance
Timothy Collinson
(16 Oct 2021 11:44 UTC)
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Re: [TML] GURPS maintenance
Roger Gammans
(16 Oct 2021 12:28 UTC)
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Re: [TML] GURPS maintenance
Timothy Collinson
(16 Oct 2021 15:34 UTC)
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Re: [TML] GURPS maintenance
Thomas RUX
(16 Oct 2021 14:08 UTC)
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Re: [TML] GURPS maintenance
Timothy Collinson
(16 Oct 2021 15:34 UTC)
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Re: [TML] GURPS maintenance
Timothy Collinson
(16 Oct 2021 15:37 UTC)
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Re: [TML] GURPS maintenance
Rupert Boleyn
(16 Oct 2021 23:41 UTC)
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Re: [TML] GURPS maintenance
Rupert Boleyn
(16 Oct 2021 23:41 UTC)
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Re: [TML] GURPS maintenance
Thomas RUX
(17 Oct 2021 02:22 UTC)
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Re: [TML] GURPS maintenance
Rupert Boleyn
(17 Oct 2021 03:08 UTC)
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Re: [TML] GURPS maintenance
Thomas RUX
(17 Oct 2021 15:23 UTC)
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Re: [TML] GURPS maintenance
Phil Pugliese
(19 Oct 2021 02:18 UTC)
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Re: [TML] GURPS maintenance
Thomas RUX
(19 Oct 2021 13:49 UTC)
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Re: [TML] GURPS maintenance
Phil Pugliese
(19 Oct 2021 14:49 UTC)
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Re: [TML] GURPS maintenance
Thomas RUX
(19 Oct 2021 19:27 UTC)
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Re: [TML] GURPSmaintenance
Charles Hensley
(20 Oct 2021 21:07 UTC)
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Re: [TML] GURPSmaintenance
Phil Pugliese
(20 Oct 2021 21:18 UTC)
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Re: [TML] GURPSmaintenance
Rupert Boleyn
(21 Oct 2021 00:07 UTC)
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Re: [TML] GURPSmaintenance
Phil Pugliese
(21 Oct 2021 02:08 UTC)
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Re: [TML] GURPSmaintenance
Rupert Boleyn
(21 Oct 2021 02:24 UTC)
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Re: [TML] GURPS maintenance
Alex Goodwin
(21 Oct 2021 17:21 UTC)
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Re: [TML] GURPS maintenance
Rupert Boleyn
(21 Oct 2021 17:45 UTC)
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Re: [TML] GURPS maintenance
Phil Pugliese
(21 Oct 2021 18:56 UTC)
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Re: [TML] GURPSmaintenance
Phil Pugliese
(21 Oct 2021 18:11 UTC)
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Re: [TML] GURPSmaintenance
Bruce Johnson
(21 Oct 2021 19:05 UTC)
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Re: [TML] GURPSmaintenance
Timothy Collinson
(21 Oct 2021 20:09 UTC)
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Re: [TML] GURPS maintenance
Timothy Collinson
(20 Oct 2021 05:54 UTC)
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[TML] GURPS maintenance
Jonathan Clark
(21 Oct 2021 00:21 UTC)
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Re: [TML] GURPS maintenance
Thomas RUX
(22 Oct 2021 20:46 UTC)
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Re: [TML] GURPS maintenance
Alex Goodwin
(16 Oct 2021 15:37 UTC)
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Re: [TML] GURPS maintenance
Timothy Collinson
(16 Oct 2021 16:00 UTC)
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Re: [TML] GURPS maintenance Alex Goodwin (16 Oct 2021 16:04 UTC)
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Re: [TML] GURPS maintenance
Timothy Collinson
(16 Oct 2021 16:16 UTC)
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Re: [TML] GURPS maintenance
Rupert Boleyn
(16 Oct 2021 23:48 UTC)
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Re: [TML] GURPS maintenance
Ingo Siekmann
(16 Oct 2021 18:08 UTC)
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On 17/10/21 01:36, Alex Goodwin - alex.goodwin at multitel.com.au (via tml list) wrote: > > Collision, > > You don't seem to be the first person to trip over this - > http://www.elvwood.org/Traveller/Maintenance.html tilts at this same > windmill. He starts with the square root of powertrain power, then > modifies it for TL (presumably TTL), powerplant type, and drive train. > > To use the _Butcher's Paradise_ as my example, per GT:S (base price > approx M$ 75 and taking solars as equivalent to CrImp for this purpose): > > New: 4.8 * 75 / 8.66 = 41.6 man-hours/day. As if Nikki didn't have > enough to do all bloody ready.... > > As-purchased (25% off, second hand): 4.8 * 75 / sqrt ( 75 * 0.75 ) > > 4.8 * 75 / sqrt (56.25) = 48.0 man-hours/day. > > Taking MGT2 power points as megawatts (and giggling at the image of > Das Boot black-starting a collapsed power grid), the ship has 120,000 > kW of powertrain, is built at TTL12, uses fusion reactors, and has > reactionless thruster/jump drive/contragrav drivetrain. > > sqrt (120,000) * 0.012 (TTL12) * 1.0 (fusion reactor) * 1.0 > (reactionless/jump drive) > > = 346.42 * 0.012 > > = 4.2 man-hours/day. Wouldn't be a problem for most engineers, but > Nikki is also first mate, lawyer, purser, spec trade specialist, etc. > > Under MGT2 rules, Das Boot is unusual in that it can fight, run _and_ > prep for jump at the same time (seems to be a Terran veteran thing > IMTU). You can do the numbers yourself for an 80 MW powertrain. > > > Going up the big end of town for the ISW, we have the _Indomitable_ > class 30 kiloton battlewagon (whether battlestar or battleship, am not > sure). > > Per its GT:ISW writeup, damn thing costs 32 G$. It also mounts 8,182 > dton of fusion power plant that can generate a sustained total of > 163.6 GW - if six of those put down on CONUS, I think that's the > contemporary continental USA's power grid covered. > > GT maintenance would be 4.8 * sqrt (32,000) = 858 man-hours/day. > > Elv maintenance would be sqrt (163,600,000) * 0.011 (TTL13, at a > guess) * 1.0 (fusion) * 1.0 (starship drivetrain) = 140.7 man-hours/day. > > > I'm still putting together the Tigress' power demands. > > > Alex > > ----- > The Traveller Mailing List > Archives at http://archives.simplelists.com/tml > Report problems to xxxxxx@simplelists.com > To unsubscribe from this list please go to > http://www.simplelists.com/confirm.php?u=BOJXpTlhq8JLuOsJzSV1RtNTE9qsN8u5 Collision, As promised in my last email, the comparative maintenance figures up the big end of the Golden Age of town, the G3TL12 Tigress-class DN: Yours for the low, low price of MCr471,843! According to its writeup on GT:S p101, that means 3,297 man-hours of maintenance each day. Turns out such a Happy Fun Ball mounts a bit of power generation too: Propulsion demands: 1,858,140 MW (250,000 MW for jump drive, 1,608,140 MW for M-drive) Weaponry demands: 200,237 MW Meson screen demands: 1,565,200 MW Assuming that can all run full-banger at same time, I get a total power demand of 3,623,577 MW. By the looks of it, one of these puppies could put down on CONUS and provide the contemporary Americas' total power demand with no supply-side issues. Elv maintenance = sqrt (3,623,577,000) * 0.010 (TTL14+) * 1.0 (fusion) * 1.0 (starship) = 602.0 man-hours/day. So yeah, looks like you can punt the 4.8 scaling constant out the window and save yourself a lot of effort. Alex