Sensors
Jim Vassilakos
(18 Sep 2021 22:42 UTC)
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Re: [TML] Sensors
Evyn MacDude
(18 Sep 2021 22:51 UTC)
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Re: [TML] Sensors Kurt Feltenberger (18 Sep 2021 23:03 UTC)
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Re: [TML] Sensors
Rupert Boleyn
(18 Sep 2021 23:07 UTC)
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Re: [TML] Sensors
Kurt Feltenberger
(18 Sep 2021 23:16 UTC)
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Crunchy vs Squishy [WAS: Re: [TML] Sensors]
Greg Nokes
(18 Sep 2021 23:24 UTC)
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Re: Crunchy vs Squishy [WAS: Re: [TML] Sensors]
Mark Urbin
(19 Sep 2021 14:10 UTC)
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Re: Crunchy vs Squishy [WAS: Re: [TML] Sensors]
Bruce Johnson
(20 Sep 2021 18:55 UTC)
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Re: Crunchy vs Squishy [WAS: Re: [TML] Sensors]
Zane Healy
(20 Sep 2021 23:27 UTC)
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Re: Crunchy vs Squishy [WAS: Re: [TML] Sensors]
Mark Urbin
(21 Sep 2021 00:45 UTC)
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Re: Crunchy vs Squishy [WAS: Re: [TML] Sensors]
Phil Pugliese
(21 Sep 2021 04:32 UTC)
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Re: [TML] Sensors
Rupert Boleyn
(18 Sep 2021 23:54 UTC)
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Re: [TML] Sensors
Evyn MacDude
(19 Sep 2021 00:15 UTC)
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Re: [TML] Sensors
Thomas Jones-Low
(19 Sep 2021 00:08 UTC)
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Re: [TML] Sensors
Evyn MacDude
(19 Sep 2021 00:33 UTC)
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Re: [TML] Sensors
Phil Pugliese
(19 Sep 2021 16:57 UTC)
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Re: [TML] Sensors
Jim Vassilakos
(20 Sep 2021 23:32 UTC)
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Re: [TML] Sensors
Alex Goodwin
(21 Sep 2021 16:33 UTC)
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Re: [TML] Sensors
Jim Vassilakos
(21 Sep 2021 20:17 UTC)
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Re: [TML] Sensors
Phil Pugliese
(21 Sep 2021 21:13 UTC)
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Re: [TML] Sensors
Kurt Feltenberger
(21 Sep 2021 22:40 UTC)
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Re: [TML] Sensors
Rupert Boleyn
(21 Sep 2021 23:47 UTC)
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Re: [TML] Sensors
Phil Pugliese
(21 Sep 2021 23:54 UTC)
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Re: [TML] Sensors
Alex Goodwin
(24 Sep 2021 19:02 UTC)
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Re: [TML] Sensors
Timothy Collinson
(25 Sep 2021 17:28 UTC)
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Re: [TML] Sensors
Alex Goodwin
(25 Sep 2021 19:09 UTC)
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Re: [TML] Sensors
Nokes.Name
(25 Sep 2021 21:15 UTC)
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Re: [TML] Sensors
Alex Goodwin
(26 Sep 2021 09:12 UTC)
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Re: [TML] Sensors
Nokes.Name
(26 Sep 2021 15:43 UTC)
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Re: [TML] Sensors
Alex Goodwin
(26 Sep 2021 16:43 UTC)
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Re: [TML] Sensors
Nokes.Name
(26 Sep 2021 16:45 UTC)
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Re: [TML] Sensors
Timothy Collinson
(27 Sep 2021 07:00 UTC)
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Re: [TML] Sensors
Bruce Johnson
(27 Sep 2021 17:56 UTC)
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Re: [TML] Sensors
Rupert Boleyn
(27 Sep 2021 23:27 UTC)
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Re: [TML] Sensors
Timothy Collinson
(27 Sep 2021 07:00 UTC)
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[TML] Dodgie by name, dodgy by nature(?)
Alex Goodwin
(27 Sep 2021 19:37 UTC)
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Re: [TML] Sensors
Rupert Boleyn
(21 Sep 2021 23:44 UTC)
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Re: [TML] Sensors
Alex Goodwin
(22 Sep 2021 08:13 UTC)
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Re: [TML] Sensors
Jim Vassilakos
(22 Sep 2021 14:51 UTC)
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Re: [TML] Sensors
David Shaw
(22 Sep 2021 15:07 UTC)
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Re: [TML] Sensors
Jim Vassilakos
(22 Sep 2021 16:26 UTC)
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Re: [TML] Sensors
Thomas Jones-Low
(22 Sep 2021 20:35 UTC)
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Re: [TML] Sensors
Phil Pugliese
(22 Sep 2021 19:30 UTC)
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Re: [TML] Sensors
Rupert Boleyn
(22 Sep 2021 20:30 UTC)
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Re: [TML] Sensors
Phil Pugliese
(22 Sep 2021 22:36 UTC)
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Re: [TML] Sensors
Jim Vassilakos
(23 Sep 2021 16:05 UTC)
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Cian Rants About dTons (Was Re: [TML] Sensors)
Cian Witherspoon
(23 Sep 2021 04:27 UTC)
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Re: Cian Rants About dTons (Was Re: [TML] Sensors)
Evyn MacDude
(23 Sep 2021 04:55 UTC)
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Re: Cian Rants About dTons (Was Re: [TML] Sensors)
Cian Witherspoon
(23 Sep 2021 06:39 UTC)
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Re: Cian Rants About dTons (Was Re: [TML] Sensors)
Rupert Boleyn
(23 Sep 2021 06:54 UTC)
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Re: Cian Rants About dTons (Was Re: [TML] Sensors)
Cian Witherspoon
(23 Sep 2021 07:15 UTC)
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Re: Cian Rants About dTons (Was Re: [TML] Sensors)
Rupert Boleyn
(23 Sep 2021 06:13 UTC)
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Re: Cian Rants About dTons (Was Re: [TML] Sensors)
Cian Witherspoon
(23 Sep 2021 06:46 UTC)
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Re: Cian Rants About dTons (Was Re: [TML] Sensors)
Rupert Boleyn
(23 Sep 2021 06:57 UTC)
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Re: [TML] Sensors
Alex Goodwin
(19 Sep 2021 06:16 UTC)
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Re: [TML] Sensors
Phil Pugliese
(19 Sep 2021 16:46 UTC)
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On 9/18/2021 6:41 PM, Jim Vassilakos - jim.vassilakos at gmail.com (via tml list) wrote: > And, finally, are these rules worth using at all, or is it all just > unscientific garbage? In which case, would it be better to rebuild the > sensor rules from scratch? IMO, this is really something only you can answer for your needs. --Does it produce models I agree with or understand why they are what they are? --Is it understandable? --Is it usable within the context of the game? ----i.e. is it overly simplified or overly complex? ---does it add to the overall game experience? While I liked the potential of the FFS rules (Both TNE and T4), I found them too difficult to use without computer assistance, overly complex, too detailed in some areas but lacking detail in others, among others. It was, IMO, a noble effort, but the actual impact it had on the game was to give it an air of "too complex" without really adding anything. CT and MT allowed good modeling without diving into complexity that pretty much demanded some form of spreadsheet or dedicated development application. -- Kurt Feltenberger xxxxxx@thepaw.org/xxxxxx@yahoo.com “Before today, I was scared to live, after today, I'm scared I'm not living enough." - Me -- This email has been checked for viruses by AVG. https://www.avg.com