Re: Nuclear Dampers David Jaques-Watson (25 Feb 2021 10:16 UTC)
Re: [TML] Re: Nuclear Dampers Rupert Boleyn (25 Feb 2021 15:32 UTC)
RE: [TML] Re: Nuclear Dampers ewan@xxxxxx (25 Feb 2021 23:45 UTC)
Re: [TML] Re: Nuclear Dampers Christopher Sean Hilton (02 Mar 2021 18:54 UTC)

RE: [TML] Re: Nuclear Dampers ewan@xxxxxx 25 Feb 2021 23:45 UTC

It would seem to me that "Both the crater and the area of induced radiation are rendered permanently harmless" implies it cleans it up completely and permanently in the timeframe that it is talking about which is an exchange within the combat period. i.e. someone drops a nuke on the battlefield, and a nuclear damper within the timeframe of that battle can clean up that strike in 30 seconds.

Outside the timeframe of that battle I'd be more inclined to agree with you. i.e. that the effects of a nuclear strike that happened 2 years ago would take more time to clean up that a 30 second burst of a nuclear damper.

YMMV of course.

-----Original Message-----
From: xxxxxx@simplelists.com <xxxxxx@simplelists.com> On Behalf Of Rupert Boleyn
Sent: 25 February 2021 15:33
To: xxxxxx@simplelists.com
Subject: Re: [TML] Re: Nuclear Dampers

On 25Feb2021 2316, David Jaques-Watson wrote:
> Dear Folks –
>
> Kurt asked about nuclear dampers.
>
> _Striker_ has detained rules about their use vs incoming rounds and
> missiles, but their use as an area clean-up device is terse and vague.
>
> “E. Radiation Suppression: Another use of nuclear dampers is to
> eliminate the radioactive contamination created by a nuclear weapon detonation.
> Instead of performing its usual missions, a damper may be assigned to
> eliminate the radiation from one nuclear strike per fire phase. Both
> the crater and the area of induced radiation are rendered permanently harmless.”
> CHADWICK, Frank, _Striker Book 2—Advanced Rules_, Game Designers’
> Workshop, Bloomington, IL, USA, 1981, p 12.
>
> In Striker, a turn is 30 seconds, consisting of six phases, one of
> which is your fire phase (another is the enemy’s fire phase).
>
> So it’s pretty quick.
However, 'permanently harmless' in the wargame/military sense probably allows for rather more remaining background radiation and fallout than you'd want on land you live on or eat food from. I'd expect a complete cleanup would be somewhat slower, though still fast enough to make it a useful tool for cleaning up after the Imperial Marines are done reminding people why they don't nuke each other.

--
Rupert Boleyn <xxxxxx@gmail.com>

-----
The Traveller Mailing List
Archives at http://archives.simplelists.com/tml
Report problems to xxxxxx@simplelists.com To unsubscribe from this list please go to http://www.simplelists.com/confirm.php?u=dHxdYirgSgos395qMhM3iGkCaAJ5nIse