Re: Nuclear Dampers David Jaques-Watson (25 Feb 2021 10:16 UTC)
Re: [TML] Re: Nuclear Dampers Rupert Boleyn (25 Feb 2021 15:32 UTC)
RE: [TML] Re: Nuclear Dampers ewan@xxxxxx (25 Feb 2021 23:45 UTC)
Re: [TML] Re: Nuclear Dampers Christopher Sean Hilton (02 Mar 2021 18:54 UTC)

Re: Nuclear Dampers David Jaques-Watson 25 Feb 2021 10:16 UTC

Dear Folks –

Kurt asked about nuclear dampers.

_Striker_ has detained rules about their use vs incoming rounds and
missiles, but their use as an area clean-up device is terse and vague.

“E. Radiation Suppression: Another use of nuclear dampers is to eliminate
the radioactive contamination created by a nuclear weapon detonation.
Instead of performing its usual missions, a damper may be assigned to
eliminate the radiation from one nuclear strike per fire phase. Both the
crater and the area of induced radiation are rendered permanently harmless.”
CHADWICK, Frank, _Striker Book 2—Advanced Rules_, Game Designers’ Workshop,
Bloomington, IL, USA, 1981, p 12.

In Striker, a turn is 30 seconds, consisting of six phases, one of which is
your fire phase (another is the enemy’s fire phase).

So it’s pretty quick.

-----------------------------------------------------------------------
David "Hyphen" Jaques-Watson ..at.. Beowulf Down (Tavonni/Vilis/SM 1520)
http://www.tip.net.au/~davidjw                    xxxxxx@pcug.org.au
"I file things in historical order, with a hashing algorithm of gravity"