Parental Advisory - The Biro Expansions session 1b "Nusku Nutcases"
Alex Goodwin
(17 Jan 2021 13:52 UTC)
|
Re: [TML] Parental Advisory - The Biro Expansions session 1b "Nusku Nutcases" Thomas RUX (17 Jan 2021 15:08 UTC)
|
Hello Alex, Now this is getting back to the usual state of the Das Boot and crew. Thank you for another pick me up on the day. Tom Rux > On 01/17/2021 5:52 AM Alex Goodwin <xxxxxx@multitel.com.au> wrote: > > > As it involved everyone's necks, Old Joe tried to convince Him Wot Gets > Strung Up First to sign up to the Beat Feet Manifesto. > > "Do you even _see_ these grey hairs, captain?" - Old Joe > > EC floated around Shulgi's port a bit himself (while Nikki turned said > port upside down in search of spec cargo) and, primed somewhat by Old > Joe's concerns, picked up some disconnected fragments of rumours that > could be stitched together to spell "fleet movement" if you squinted > hard enough. > > El Capitane proceeded to muse about this in a very Milfordesque manner - > decamping to a passing boozer and propping up a stool. > > Unaware of the fine detail of Old Joe's concerns, (fair firing squad > then fair trial, etc), El Capitane drank to his current predicament. A > major drag of the job - namely, he would be responsible - became more > apparent with each passing lager. > > He wasn't overly looking forward to an indefinite period of residence as > a guest of the Ziru Sirka, for some reason, either. > > Nikki had previously waxed lyrical about the shortcomings she endured > during her 12 years as a guest of the German state - and that was as a > citizen thereof. As an alien in two senses of the word, El Capitane > didn't expect his tenure to be better. > > Buggrit. Millennium hand and shrimp. Trouser the lot of 'em. > > As Drake drained his n-th lager, he mused that he'd have to ask Joe for > a membership card to the Beat Feet Manifesto. > > A pre-arranged ping summoned Bert. In the latter's professional > opinion, the captain was _maggotted_. > > The two headed back to Das Boot, where Bert loaded Drake (aka Ralph) up > with sufficient electrolytes and analgesics to blunt the worst > aftereffects of his musing. > > After the bent landing gear got fixed somewhere along the way, Das Boot > made to lift to Zaggisi. > > The jump was routine, although Drake was a little tense upon emergence. > > Approach and dock was nice and boring, whereupon Old Joe was set loose > upon unsuspecting freight lots. Two lots of breakbulk, 30 dton and 4 > dton, both to Nusku. > > Refuel, pay fees, scarper - both Old Joe and El Capitane figuratively > looking over their shoulders all the while. > > Das Boot proceeded to Apishal all nice and boring-like, and, after > refuelling, thence to Nusku. > > The _jump_ seemed routine, but emerging on _the wrong side of the Nusku > system primary_ not so much - not to mention unusually high traffic. > > Nikki suggests to book docking while they beat feet across the inner > system, so they could wait out the port congestion en route. > > Curly managed to balls up the approach, bending both the boat and the > dock. He managed to breach the hull and cripple the M-drive. > > "I didn't know you could drift. I'm impressed." - EC > > Possibly as a result, the port didn't bother pressurising the berth. > Drake had buggered up the ship's gravity control when he was drinking > with Bert. > > "Let's hope so. It's our ship, we can't guarantee that." - EC > > Despite the zero pressure, they manage to unload the breakbulk cargo > without too many incidents, but the docking fee had ballooned by 1.2 > megacredits while they weren't looking. > > "Curly emptied the bank" - Old Joe > > "I don't want to spend money on fuel and watch it float away. We've > done that before." - EC > > Nikki fixes the hull damage, but flubbed the critical repair twice and > wasted 5 hours. > > Drake sorted out delivering the cargo and paid the docking fee and the > fuel for the upcoming international jump. > > Nusku Control was for some reason happy to see the back of the PCs and > Das Boot. > > Old Joe flew the departure (fulfilling an earlier bet he'd lost). > > The jump was about as welded-flightpath as possible, with two critical > successes (El Capitane the astroguesser and, big surprise, Nikki on jump > drive) and one success with effect 5 (Old Joe on the yoke - one short of > a critical). > > As they were merely transiting Agidda, El Capitane had chosen to jump to > a gas giant and take his chances skimming. > > Curly dove down to the Deeps and filled tanks in a mere 160 minutes, but > inflicted some hull damage on the way out. > > Drake decided to take the helm - everyone else freaked. Drake crit > failed the layer-change roll and crit-succeeded the buffeting-avoidance. > > "The _ship_ has taken no damage. Your fellow crew members' psyches, I > can't speak for." - Me > > The second escape attempt had dual critfails, inflicting 6 points of > hull damage, triggering a sev 1 hull crit, which inflicted _another_ 6 > points of damage. Nikki and Bert suited up and started sealing hatches. > > El Capitane's third escape attempt failed but not as badly, doing > another 2 points of damage and inflicting a sev 2 armour crit, which > removed any protection the armour used to give. > > Curly resumed the helm, and Old Joe tried to psiboost him. Net result: > null program. > > Old Joe took the helm. > > "You don't _need_ to throw anything at us, Alex, we do it ourselves" - > Easy Frag. > > Old Joe's first escape attempt was as manic depressive as El Capitane's > first. > > "Just watching the dollars fall off the ship" - Nikki > > Old Joe's second attempt finally gets Das Boot clear as Nikki gets > weaving on the frame hit. > > "Nikki, do you want the captain's help?" - Me > > "NO! He's done enough damage!" - Nikki > > Nikki rocked out fixing the frame crit in an hour. > > While Nikki was distracted, Drake went EVA to fix the worst of the bulk > hull damage, managing 6 points' worth. > > Judging from Nikki's cursing, Drake figured they'd need some yard time > to replace the busted armour shell. > > Terra was almost certainly going to be a madhouse (not to mention a > damned long wait), so Prometheus would probably be easier, as no jump > drive work was needed (yet). > > The run to Prometheus was nice and boring. On emergence, it was > immediately obvious that the long-awaited upgrade (via direct investment > from the TC itself) to starshipyard had commenced. > > "It'll probably work out. We haven't _landed_ yet!" - EC > > EC sorted out clearance and threatened to take the helm. Curly docks > safely at Prometheus while Nikki WTFed at the hull damage she didn't > have to fix. > > After docking, Nikki started looking for a buyer for the gemstones, and > found one. Said buyer haggled her to a standstill, settling for 1400k > solars - payment took the form of a letter of credit, drawn on a > different Terran bank. > > Nikki also found a buyer for the industrial radioactives, settling for > 450k. She got another letter of credit, this time drawn on a Swiss bank > apparently headquartered on Wash House Street in Geneva. > > Intending to do the armour refit herself, Nikki started chasing up the > raw materials for a new armour shell, while getting Old Joe to sort out > hiring the hangar and frames needed. She also asked him to see what he > could do about the frame critical hit. > > 360k covered said raw materials, and Nikki also scooped up 2 tons of > spares - they'd just about run out. > > Old Joe took a day to straighten out the frame critical and spent the > time waiting for Nikki chasing down a whole bunch of minor maintenance > items that were a lot easier to do with the ship off its landing gear. > > El Capitane blamed Bert for the hull repairs. > > -- > > ----- > The Traveller Mailing List > Archives at http://archives.simplelists.com/tml > Report problems to xxxxxx@simplelists.com > To unsubscribe from this list please go to > http://www.simplelists.com/confirm.php?u=ff6BDSuvG5k7w08ZXndUzoWBZbNxS5Ee