Penetration and Damage (MT/Striker) kaladorn@xxxxxx (18 Dec 2020 16:52 UTC)
Re: [TML] Penetration and Damage (MT/Striker) Rupert Boleyn (18 Dec 2020 18:25 UTC)
Re: [TML] Penetration and Damage (MT/Striker) Jeff Zeitlin (18 Dec 2020 18:57 UTC)
Re: [TML] Penetration and Damage (MT/Striker) Rupert Boleyn (18 Dec 2020 19:06 UTC)
Re: [TML] Penetration and Damage (MT/Striker) Phil Pugliese (18 Dec 2020 20:17 UTC)
Re: [TML] Penetration and Damage (MT/Striker) Rupert Boleyn (18 Dec 2020 20:50 UTC)
Re: [TML] Penetration and Damage (MT/Striker) Phil Pugliese (19 Dec 2020 06:44 UTC)
Re: [TML] Penetration and Damage (MT/Striker) Rupert Boleyn (19 Dec 2020 11:53 UTC)
Re: [TML] Penetration and Damage (MT/Striker) Phil Pugliese (19 Dec 2020 17:01 UTC)

Re: [TML] Penetration and Damage (MT/Striker) Rupert Boleyn 19 Dec 2020 11:53 UTC


On 19Dec2020 1944, Phil Pugliese - philpugliese at yahoo.com (via tml
list) wrote:

----------------------------------------------------------------------------------
>
> Except that we're talking about the TU, where TL15 is not uncommon.
>
> It might be that a higher TL is needed for discovery but not for
> production.
>
> In any case a TL6 world in the TU & combat thereupon will have little
> relevance to the combat situation on a totally isolated TL9 planet.
>
> -----------------------------------------------------------------------------------------------
It does, however, have relevance to combat within the Traveller
universe, which does not reflect the awesomeness of cloth (in MT - it's
not nearly so good in CT or TNE, for example).

--
Rupert Boleyn <xxxxxx@gmail.com>