Travel in real space
kaladorn@xxxxxx
(20 Jul 2020 05:01 UTC)
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Re: [TML] Travel in real space
Jeffrey Schwartz
(20 Jul 2020 12:42 UTC)
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Re: [TML] Travel in real space
kaladorn@xxxxxx
(20 Jul 2020 14:11 UTC)
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Re: [TML] Travel in real space
Jeffrey Schwartz
(20 Jul 2020 14:31 UTC)
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Re: [TML] Travel in real space
Vareck Bostrom
(20 Jul 2020 15:51 UTC)
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Re: [TML] Travel in real space
Vareck Bostrom
(20 Jul 2020 16:40 UTC)
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Re: [TML] Travel in real space
Jeffrey Schwartz
(20 Jul 2020 17:34 UTC)
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Re: [TML] Travel in real space
Vareck Bostrom
(20 Jul 2020 20:45 UTC)
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Re: [TML] Travel in real space
Vareck Bostrom
(20 Jul 2020 20:47 UTC)
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Re: [TML] Travel in real space
Jeffrey Schwartz
(20 Jul 2020 21:16 UTC)
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Re: [TML] Travel in real space
Greg Nokes
(20 Jul 2020 21:27 UTC)
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Re: [TML] Travel in real space
Vareck Bostrom
(20 Jul 2020 21:31 UTC)
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Re: [TML] Travel in real space
Greg Nokes
(20 Jul 2020 21:48 UTC)
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Re: [TML] Travel in real space
Jeffrey Schwartz
(20 Jul 2020 21:34 UTC)
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Re: [TML] Travel in real space
Vareck Bostrom
(20 Jul 2020 21:29 UTC)
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Re: [TML] Travel in real space
Jeffrey Schwartz
(20 Jul 2020 21:35 UTC)
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Re: [TML] Travel in real space
Phil Pugliese
(27 Jul 2020 01:05 UTC)
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Re: [TML] Travel in real space
kaladorn@xxxxxx
(21 Jul 2020 05:15 UTC)
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Re: [TML] Travel in real space
Vareck Bostrom
(22 Jul 2020 22:01 UTC)
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Re: [TML] Travel in real space
kaladorn@xxxxxx
(23 Jul 2020 11:42 UTC)
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Re: [TML] Travel in real space
Vareck Bostrom
(23 Jul 2020 15:14 UTC)
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Re: [TML] Travel in real space
kaladorn@xxxxxx
(23 Jul 2020 19:18 UTC)
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Re: [TML] Travel in real space
David Shaw
(23 Jul 2020 19:29 UTC)
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Re: [TML] Travel in real space
kaladorn@xxxxxx
(23 Jul 2020 23:29 UTC)
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Re: [TML] Travel in real space
David Shaw
(24 Jul 2020 07:47 UTC)
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Re: [TML] Travel in real space
kaladorn@xxxxxx
(24 Jul 2020 12:50 UTC)
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Re: [TML] Travel in real space
Alan.Peery@xxxxxx
(24 Jul 2020 15:25 UTC)
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Re: [TML] Travel in real space Thomas Jones-Low (23 Jul 2020 19:30 UTC)
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Re: [TML] Travel in real space
Vareck Bostrom
(23 Jul 2020 20:30 UTC)
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Re: [TML] Travel in real space
kaladorn@xxxxxx
(21 Jul 2020 05:29 UTC)
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Re: [TML] Travel in real space
Vareck Bostrom
(20 Jul 2020 17:14 UTC)
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Re: [TML] Travel in real space
kaladorn@xxxxxx
(21 Jul 2020 05:20 UTC)
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Re: [TML] Travel in real space
Vareck Bostrom
(21 Jul 2020 05:48 UTC)
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Re: [TML] Travel in real space
kaladorn@xxxxxx
(21 Jul 2020 07:50 UTC)
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Re: [TML] Travel in real space
kaladorn@xxxxxx
(21 Jul 2020 07:57 UTC)
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Re: [TML] Travel in real space
Vareck Bostrom
(28 Jul 2020 19:15 UTC)
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Re: [TML] Travel in real space
kaladorn@xxxxxx
(28 Jul 2020 20:21 UTC)
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Re: [TML] Travel in real space
Catherine Berry
(23 Jul 2020 19:59 UTC)
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Re: [TML] Travel in real space
kaladorn@xxxxxx
(23 Jul 2020 23:27 UTC)
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Re: [TML] Travel in real space
Catherine Berry
(27 Jul 2020 05:36 UTC)
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Re: [TML] Travel in real space
Richard Aiken
(27 Jul 2020 07:41 UTC)
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Re: [TML] Travel in real space
Thomas RUX
(27 Jul 2020 12:51 UTC)
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Re: [TML] Travel in real space
Catherine Berry
(27 Jul 2020 14:05 UTC)
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Re: [TML] Travel in real space
Thomas RUX
(27 Jul 2020 18:23 UTC)
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Re: [TML] Travel in real space
Vareck Bostrom
(21 Jul 2020 03:53 UTC)
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Re: [TML] Travel in real space
Vareck Bostrom
(23 Jul 2020 20:59 UTC)
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On 7/23/2020 3:18 PM, xxxxxx@gmail.com wrote: > You know, I had just been thinking one could do that in Mathematica. I have > several electrical engineer friends who swear by it for a wide range of tasks. > Not something I'd have in my pocket though.... if I recall, licenses are not > cheap.... > > Is there a better way to generate dynamically stable systems? Would one have to > start from some alternative aspect of system layout? It seems like stable > systems evolve, but there might be some sort of way (knowing the constraints > that apply to stable systems that make them stable) to work towards a way to > generate stable (or at least mostly stable) systems.... ? > https://github.com/makhidkarun/accrete2 This may work to generate stable systems. It's an old idea, and does not really work with dice. The real problem ends up being using a fixed set of orbits without regards to the size of the worlds or the ones to the next orbits in and out. I know the GT:First In and GURPS Space 4th rules use a system that gives some variations to the layout, but still no modification for planet size, and may not be any more stable. > > > On Thu, Jul 23, 2020 at 11:15 AM Vareck Bostrom <xxxxxx@gmail.com > <mailto:xxxxxx@gmail.com>> wrote: > > This is all in Mathematica, using a bunch of methods I wrote. I have used it > in the Traveller context as well: https://i.imgur.com/VCGz5If.png , > https://i.imgur.com/4yuGdAg.png , > and https://i.imgur.com/kgMTsC3.png for examples. > > The problem is that Traveller system generation very frequently (almost > always) generates dynamically unstable systems so physically simulating the > planetary or moon system results in planets and moons that are ejected from > their systems and makes flight planning difficult: > https://i.imgur.com/2fePnjX.png from https://i.imgur.com/3Na7hz3.png but I > do still try to use it to describe astronomical events (such as eclipses: > https://i.imgur.com/s6SohMa.png ). All versions of Regina that I have seen > published, book 6 and Traveller 5 and one or two variations of those, are > dynamically unstable as systems. > > Ballistic or aerodynamic reentry is simulated: https://i.imgur.com/4WVVahX.png > > On Thu, Jul 23, 2020 at 4:43 AM <xxxxxx@gmail.com > <mailto:xxxxxx@gmail.com>> wrote: > > What is the software you use for this? > Would it only be usable with Sol system data? (vs. usable by entering > orbits and masses of various bodies in a fictional system?) > > On Wed, Jul 22, 2020 at 6:01 PM Vareck Bostrom <xxxxxx@gmail.com > <mailto:xxxxxx@gmail.com>> wrote: > > I did a free-return trajectory (TLI from earth-orbit as of this > afternoon) too: https://i.imgur.com/7539NS6.gifv > > Spacecraft comes within 40km of the lunar surface: > https://i.imgur.com/tmSuEZY.png > > > > On Mon, Jul 20, 2020 at 10:35 AM Jeffrey Schwartz > <xxxxxx@gmail.com <mailto:xxxxxx@gmail.com>> wrote: > > This reply just smacked me in the face with how the world has > changed > Back in the day, NASA would have spent hundreds of man hours > grinding > the math to do what he did in a few hours. > And not had pretty pictures. > > On Mon, Jul 20, 2020 at 12:42 PM Vareck Bostrom > <xxxxxx@gmail.com <mailto:xxxxxx@gmail.com>> wrote: > > > > I inserted into a solar system n-body simulation a CSM in > orbit of the moon at 50000 feet altitude at an inclination and > ascending node to match the moon's orbit around the earth and > then a 1000 m/s TEI burn when angled appropriately for Earth > return. This was the result: > > Fight path departing Lunar Orbit: > > https://i.imgur.com/vSprVbG.png > > > > Moon-Earth return flight path: (positions of the Earth and > Moon and shadows of those objects as of 10 minutes past the TLE > burn): > > https://i.imgur.com/tW4aBcq.png > > > > Velocity of the Apollo 11 CSM relative to the center of the > Earth: > > https://i.imgur.com/GQYsNmT.png > > > > As you can see, most of the velocity gain is at the end of > the flight. Peak velocity is just before entry to the atmosphere > and is 10712 meters/second (23963 miles/hour). That was my > "winging it" TEI burn and CSM orbit position and orientation and > would have resulted in a return to Earth, but I didn't > particularly care where around Earth it reentered so my flight > "plan" will be a bit off from the official one, but completely > coincidentally would have reentered Earth's atmosphere > south-west of Hawaii: https://i.imgur.com/kr6qKNi.png > > > > > > On Mon, Jul 20, 2020 at 7:13 AM <xxxxxx@gmail.com > <mailto:xxxxxx@gmail.com>> wrote: > >> > >> Those are more like the G-loads I'd have expected... yet.... > >> > >> "On their way back from a lap around the Moon in 1969, the > astronauts’ capsule hit a peak of 24,790mph (39,897km/h) > relative to planet Earth." > >> > >> 39,897 km/h -> 39,897 m in 3600 seconds -> 11.0825 m/s > >> > >> So if this is their top speed relative to earth (that may be > the issue as it is a fast moving target), that is not 1000 m/s. > >> > >> So if both your figures from the linked doc and the BBC's > figures are accurate, there has to be something to tie them > together... but I can't get there. > >> > >> Was the Earth receding at 990 m/s? > >> > >> And the other question I had was whether the figures you > quoted included any portion of the velocity of their orbit (I'm > guessing some of that is preserved if you break orbit right...)? > >> > >> ====== > >> > >> Aside: Your 6.7 m/s should be m/s^2 (a minor thing). > >> > >> ====== > >> > >> All that said, a 0.25 to 1.0 G acceleration (for some time) > would be more what I'd have expected. > >> > >> If you were using some kind of nuclear turbine or some other > sort of engine that ejected reaction mass, I wonder practically > what speed you could get moving on the way to mars if you > planned to stop there, do some stuff and come back (and not > arrive back so fast you crashed into Earth or bounced off)? > >> > >> I'm guessing with some higher G capabilities, you could do > 0.5 gees or more continuously or spike up over 1G for short > periods several times a day to build up speed. You could orient > the vessels floors perpendicular to the main drive when moving > at 1 G or less, you could just walk around (maybe up to 1.25 G > or something), but anything higher for an acceleration burn, > would be sit in our chair, rotate it so your back is to the > floor, and the chair would maybe inflate or have gel that would > help cushion you. Then you might be able to do limited 1.5 or 2G > or more burns for short periods. > >> > >> The record, I understand, for Gs was a fellow who tried out > the original 'rocket sled' (rocket on rails) at a momentary > acceleration of 82.6 Gs. (Yes, I said that...) He passed out, > but because of the very short duration and his good general > conditioning, he recovered fully. > >> > >> On Mon, Jul 20, 2020 at 8:43 AM Jeffrey Schwartz > <xxxxxx@gmail.com <mailto:xxxxxx@gmail.com>> > wrote: > >>> > >>> I think this is what you're wanting. > >>> https://www.hq.nasa.gov/alsj/a11/a11fltpln_final_reformat.pdf > >>> > >>> Go to page 1-8 (page 30 in the file) > >>> It's got time, duration of burn, and delta-v in feet per second > >>> > >>> TransLunarInjection (breaking Earth Orbit and heading for > the moon) is > >>> a 5:20 minute burn (320 seconds) for 10,451 fps. > >>> I call that about 3185 m/s over 320sec , or right about 1g > >>> Note this is the last of the fuel in the last stage of the > Saturn > >>> launch vehicle, and they dump it after this. > >>> > >>> Lunar Orbit Injection is just shy of 6 minutes (5:58.9 or > 358.9sec) for 888m/s > >>> I make that 2.47 m/s^2 , or about 1/4g > >>> > >>> TransEarthInjection (breaking lunar orbit) is 2:29.4 (149.4 > sec) for > >>> 3292.7 fps or about 1000m/s > >>> I make that as 6.7m/s, or about 2/3g > >>> (Note the performance increase from not pushing the LM any > more) > >>> > >>> There's a lot of really neat stuff in that document... > >>> If I had a bunch of free time, it'd be tempting to rewrite > it as an > >>> IISS "Mission Planning Workbook", with fill-in-the-blank > sections. > >>> > >>> On Mon, Jul 20, 2020 at 1:02 AM <xxxxxx@gmail.com > <mailto:xxxxxx@gmail.com>> wrote: > >>> > > >>> > > >>> > So this article > https://www.bbc.com/future/article/20150809-how-fast-could-humans-travel-safely-through-space > got me thinking.... > >>> > > >>> > The Apollo 11 capsule was doing around 40K km/h at top > speed coming back. The distance to the moon was 377,349km at > that time. > >>> > > >>> > Now, I've seen some discussion of the S shaped curve to > enter a retrograde orbit around the moon as well, but it was > lacking in some of the information I wanted (I did find out > about 600 m/s was the velocity you need to enter said orbit). > >>> > > >>> > So if they left the moon starting with 600 m/s and > accelerated half way back, flipped, and decelerated, and they > were doing 40K km/h at flip over, if I get my math right, they > would have reached 40 K km/hr minus 600 m/s in half the > distance of 377K km. > >>> > > >>> > Close to 250 minutes at the flip. > >>> > > >>> > Now, I don't think they did constant acceleration nor > constant deceleration nor did they need to get intercept > velocity to zero (the atmo helps here on the return). > >>> > > >>> > Punching in: > >>> > V(0) = 600 m/s (orbital velocity of the moon) > >>> > V(final at th flip) = 40,000,000 m/s > >>> > Time = 250 mins > >>> > > >>> > Acceleration then looks to be 42 m/s^2. > >>> > > >>> > That looks like 4 gees for nearly 5 hours accel then flip > and decel at the same, so that's about 10 hours of 4 gees... > that seems pretty hard on the astronauts. > >>> > > >>> > Am I off in space with my numbers? The G load would be > worse if you accelerated like mad for some minutes and then cut > off for the rest of the trip to the mid-point. > >>> > > >>> > I'm trying to figure out what sorts of acceleration you > could reasonably sustain during system travel without grav > plates if the journey took more than a short window (say 10 > minutes or so)... > >>> > > >>> > Would system ships in these settings then boost at a > maximum of about 1.25 gees for a long haul? Or would they burst > at 2-3Gs or more for up to 15 or 30 minutes, then come down, > then have another heavy accel again if needed every (insert > period of hours)? > >>> > > >>> > Thoughts? > >>> > > >>> > (I'm also thinking about, for say a trip to mars with a > conventional rocket, how much would be coasting and what sort of > Gs would be applied to get you moving? I'm assuming you couldn't > burn all the way due to fuel weight...) > >>> > > >>> > (Also curious if some form of maglev launch from the moon > (lower escape velocity) might get you some of your initial > velocity for a trip out to mars ...) > >>> > > >>> > (Also curious - having trouble figuring out (via > research) how fast one could 'fly' with a good push off inside a > station in zero-G - I'm not sure what sort of velocity a > straight jump from a surface using strong leg muscles could > produce...) > >>> > > >>> > Tom B > >>> > > >>> > > >>> > > >>> > > >>> > > >>> > > >>> > -- > >>> > “The only stable state is the one in which all men are > equal before the law.” ― Aristotle > >>> > > >>> > ----- > >>> > The Traveller Mailing List > >>> > Archives at http://archives.simplelists.com/tml > >>> > Report problems to xxxxxx@simplelists.com > <mailto:xxxxxx@simplelists.com> > >>> > To unsubscribe from this list please go to > >>> > http://archives.simplelists.com > >>> ----- > >>> The Traveller Mailing List > >>> Archives at http://archives.simplelists.com/tml > >>> Report problems to xxxxxx@simplelists.com > <mailto:xxxxxx@simplelists.com> > >>> To unsubscribe from this list please go to > >>> http://archives.simplelists.com > >> > >> ----- > >> The Traveller Mailing List > >> Archives at http://archives.simplelists.com/tml > >> Report problems to xxxxxx@simplelists.com > <mailto:xxxxxx@simplelists.com> > >> To unsubscribe from this list please go to > >> http://archives.simplelists.com > > > > ----- > > The Traveller Mailing List > > Archives at http://archives.simplelists.com/tml > > Report problems to xxxxxx@simplelists.com > <mailto:xxxxxx@simplelists.com> > > To unsubscribe from this list please go to > > http://archives.simplelists.com > ----- > The Traveller Mailing List > Archives at http://archives.simplelists.com/tml > Report problems to xxxxxx@simplelists.com > <mailto:xxxxxx@simplelists.com> > To unsubscribe from this list please go to > http://archives.simplelists.com > > ----- > The Traveller Mailing List > Archives at http://archives.simplelists.com/tml > Report problems to xxxxxx@simplelists.com > <mailto:xxxxxx@simplelists.com> > To unsubscribe from this list please go to > http://archives.simplelists.com > > ----- > The Traveller Mailing List > Archives at http://archives.simplelists.com/tml > Report problems to xxxxxx@simplelists.com > <mailto:xxxxxx@simplelists.com> > To unsubscribe from this list please go to > http://archives.simplelists.com > > ----- > The Traveller Mailing List > Archives at http://archives.simplelists.com/tml > Report problems to xxxxxx@simplelists.com > <mailto:xxxxxx@simplelists.com> > To unsubscribe from this list please go to > http://archives.simplelists.com > > ----- > The Traveller Mailing List > Archives at http://archives.simplelists.com/tml > Report problems to xxxxxx@simplelists.com > To unsubscribe from this list please go to > http://www.simplelists.com/confirm.php?u=QWmJ5KKpHa3MBU63jjs3knG6o9jLMkSu > -- Thomas Jones-Low Work: xxxxxx@softstart.com Home: xxxxxx@gmail.com