Parental Advisory: Vector Thrust Session 6 "Embuggerance" Alex Goodwin (10 Jul 2020 20:05 UTC)
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Re: [TML] Parental Advisory: Vector Thrust Session 6 "Embuggerance"
Kelly St. Clair
(10 Jul 2020 21:14 UTC)
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Re: [TML] Parental Advisory: Vector Thrust Session 6 "Embuggerance"
kaladorn@xxxxxx
(10 Jul 2020 23:25 UTC)
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Re: [TML] Parental Advisory: Vector Thrust Session 6 "Embuggerance"
Alex Goodwin
(11 Jul 2020 12:55 UTC)
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Re: [TML] Parental Advisory: Vector Thrust Session 6 "Embuggerance"
Thomas RUX
(11 Jul 2020 14:20 UTC)
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The Discord group that Easy Frag is in - Keep Calm and Get Dangerous - strangely applied here. https://ih1.redbubble.net/image.831343648.3293/flat,750x,075,f-pad,750x1000,f8f8f8.u8.jpg for a visual. And, thanks to Jeff Zeitlin, Darkwing Duck IS IMTU! MTU diverged from OTL on 27/12/91. (And boy didn't it _diverge_ - even if I have to wave my hands madly). When we left our Boatload O' Lunatics, they had put down on Solomani Rim 3035 to refuel. Said refuelling and orbit regaining was routine, as the Objective Interim Moustache Support System got to casing future joints. In a week from a standing start two parsecs away, he pulls off a full system map of Solomani Rim 2835 + rogue objects. Badass-Moustache then spent the next eight days casing SR 2834 - ends up identifying the "mainworld" and producing a reasonably accurate estimate of its physicals. While all that survey data strained through The Badass Moustache Itself, Nikki knocked off Science (mathematics) 1 and El Capitane _flubbed_ his study-period roll, to general lulz, pissing 8 weeks of study effort up the wall. El Capitane chooses to jump out to 2835, and off they shoot. In jump, Badass-Moustache knocks off Electronics (sensors) 2. 10 days' remote sensing of SR 2734, starting upon emergence, manages to detect the red dwarf system primary, and not much else. Another 12 days' work comes off much better - a full system map. (In the MGT2 exploration rules, only the best remote-sensing roll applies towards the survey level). Onward to SR 2734, putting the Paradise and crew a mere 6 parsecs away from the trailing ass-end of UN space. Bummer about that 3 parsec gap, innit? The jump was routine. The refuelling... not so much. Rosa almost succeeded on putting the ship down onto that soggy stuff without incident. Das Boot managed to spring a leak - Nikki found out about it by promptly getting soaked. "Who broke the bloody ship?" - Nikki "Who do _you_ think?" - El Capitane The Old Farts (PCs this time - Milford and Stone. Is just coincidence that one old-fart PC is played by one of the resident old farts) head down to engineering to help Nikki fix problem, and promptly bugger things up. (Both failed in their rolls to help, granting Nikki a total -2 DM). Despite their efforts, Nikki still almost succeeds - the old farts blame each other. "You want more help from the old farts, Nikki?" - Me "Hell no!" - Nikki Rather brassed off, Nikki sends the Modern Major-General to go find one of the high-throughput pumps they have, while leaving El Capitane unsupervised within cooee of a welder as she argues with the main reactor. (To my surprise, he managed to find + patch the leak). Stone returns with aforementioned pump, while El Capitane's innocent look fooled the distracted Nikki but not the suspicious Badass-Moustache. Rosa manages to cock up lifting the ship out of the water. Stone manages to botch (snake eyes, confirmed by snake eyes) the pump hookup. A loud ZAP ensued, slagging the pump and discharging a lot of electrons into the water still in the reactor room. All three of them cop 11 points of electrical damage. Badass-Moustache stays up despite being at Ground Zero (END 1 after the fact) - El Capitane and Nikki are up, but not particularly happy (END 0). After the shenanigans, the actual refuelling and dewatering-of-reactor-room was quite straightforward. Badass-Moustache chose to prop up an airlock bulkhead as he passed out. With the ship back in a stable orbit with the refiners chundering away, Rosa revealed her hitherto-ignored MBBS. (Yes, Bert has Medic 6 vs Rosa's Medic 2, but I prefer to give players who are present the spotlight). Following El Capitane's direction (and despite having the capability to treat both of them, listening to said direction), Rosa concentrated on long-term medical care for Nikki, starting with the Severe Injury (1-2x END) which would lay her up for 5 days (per MGT2 rules). Badass-Moustache fired up the ol' Awareness discipline and started self-healing, while El Capitane took his chances. Taking two damage that day from "natural healing" quickly changed his mind, as he lobbed in sickbay the next day. The first day worth of stupidity made Rosa's medical care more difficult, and she gave Drake a well-earned serve. On top of losing the first day, he would be laid up for another 6 days. The Modern Major-General comes good in three days despite being at ground zero of the ZAP and not seeking _any_ medical attention. The distracted Rosa wrote it off as luck. "Band-aids, whiskey, mustache..yep, Colonel's got everything he need to heal" - Herr Sweep. While waiting for the others to recuperate (was another 2 days to recuperate under medical care from the residual Major Wound), Captain Badass-Moustache starts work on casing SR 2732. He manages to rumble the giant and red dwarf stars, the two planetoid belts, and all the planets in sufficient detail to figure out whether they were gas giant or rocky. Although he _could_ have jumped the ship single-handedly (since the 3 wot normally did it were busy in sickbay and ain't JOAT 3 grand?), Captain Badass-Moustache chose to wait for the proven experts to lob back (on grounds that three specialists familiar with the ship's respective quirks were less likely to stuff up their areas of specialty than one sort-of-trained generalist who wasn't). The next day, Das Boot got underway to SR 2732. Approach, skim and departure were routine, as Badass-Moustache started casing 2631. Yet again he rumbled star(s), brown dwarfs, and positions of planets and planetoid belts, including a hot Jupiter. The jump out to the outermost gas giant in SR 2631 (3 parsecs away from the trailing ass-end of UN space) was routine. The skim... was anything but. Rosa managed to fail the cloudtops entry, and snake-eye the avoid-buffeting bit (and some frames buckled slightly). As Das Boot was initially built _before_ Starleaper One buggered off in 2097 AD, the main reactor started arcing up. Nikki valiantly wrestled with the recalcitrant kit, but to no avail. The reactor kicked offline, the main engines died, the main power alarm sounded, and red blinkenlights kicked on EVERYWHERE. According to Rosa's board, they had 20 hours before they dropped out of the cloudtops. "If we're gonna die, I'm staying in my command throne. If I'm going down, I'm going down in _my chair_" - El Capitane Due mainly to the non-Vilani-derived nature of the main reactor (came with Das Boot initially), it took Nikki and Jim 10 hours to trace the root causes of the failure. The primary one was the D-D fusion igniters (the spark plugs, if you will) had crapped out. It took a further four hours for the intrepid duo to dismount said ignitors. "Is this remotely in the manual?" - Badass-Moustache "Left that behind when I figured out the igniters were buggered." - Nikki "Buggered" turned out to be a slight understatement. They looked to be original kit with accumulated wear and tear. "Doesn't your guy have something built-in that can help here?" - Easy Frag "Brain in neutral...." - Eddles _pissing themselves laughing_ - Herr Sweep, Wombat, me In a desperate attempt to avoid imminent Moustache-geddon, the Modern Major-General got weaving on microkinetically reconditioning the badly-damaged igniters (14 MeV fusion neutrons are _nasty_) with help (mainly in what it needed to do) from Nikki. Sweat drops marched, lemming-like, off the ends of The Moustache (and the adjacent hooter). Despite rolling with disadvantage, Eddles rocked out boxcars - 7 hours of (literal) skull-sweat later, the igniters had been reconditioned more-than-well-enough - the powerless Das Boot having fallen into the shallows in the meantime. Jim and Nikki kept going despite having put in 21 straight hours of effort - the looming death sentence concentrated their minds wonderfully. (ie, they made their END rolls to keep going). Nikki's consistent answer to El Capitane's enquiries of "Can I help?" was "Yes. Bugger off." Das Boot needed someone on the bridge to take immediate advantage of M-drive availability, so Rosa got comfy. Now they had to reassemble things, run the main reactor through an accelerated restart, and get the M-drive working, all in the next 7 hours or so (until they dropped out of the deeps). Over the next six hours hours, the pair reassemble the main reactor with the reconditioned igniters. They manage (both making a difficulty 11 engineer (powerplant) roll) to drastically shortcut the reactor startup, and Jim collapsed from exhaustion just afterwards. Nikki, however, kept on trucking. Rosa sounded more than a little concerned as the powerless Paradise dropped into the deeps. There started to be a rather distressing boat-like crunching sound, as the hull damage accumulated, and they were minutes away from death + funeral in one convenient package. (You bet I was milking it for all it was worth). "Bloody ironic, isn't it? We get three parsecs away from home, and a gas giant eats us for a snack." - Eddles Hanging onto the frayed edge of consciousness for grim death (and they were just about AT the bitter end), Nikki made her first attempt to restore main engines - and flubbed it. With a barrage of cursing that would probably be subtitled as *[POMMY]*, Nikki belted the M-drive controls and was about to try again. Cries of "you rat _bastard_" echoed from my headphones after I informed everyone I needed to answer a call of nature. Upon my return, just before the boat-like crunching sounds got _really_ distressing, Nikki's second attempt succeeded - by skin of teeth. Rosa's board lit up green, as she stood the Paradise on its ass and booted it. Unmodified boxcars meant a clean recovery to a stable orbit, with some slight structural repairs needed. By the time the Paradise had exited the deeps, Nikki had collapsed from exhaustion. El Capitane lobbed in engineering, chucking fire blankets over the two unconscious denizens therein, adding this bon mot: "Dammit, Nikki's been fixing things again." Badass-Moustache was a mite surprised to wake up at all, let alone after 9 hours of kip. He relocated the unconscious Nikki to her cabin, wherein she kipped another day. Eddles gave me another hook as the Objective Interim Moustache Support System resolved to look up his old sergeant, Forsythe-Smith, and apologise for the level of rupert management he needed back in the day. The rest of Nikki's switchoff was spent carefully turning things back on, checking they were OK, etc - starting with the coffee machine in the captain's office. 18 days' of in-system scanning delivered a full-up system map of SR 2732, including _another_ garden world. For some weird reason, El Capitane took very little convincing to put down on said world so the crew could do annual maintenance. Remote-scanning SR 2531 en route turned up three fifths of one half. Rosa nailed the landing, and, under Nikki's direction (and crit success on masterminding the job), the entire crew turned to with a _vengeance_ - 8 weeks' work got telescoped into 4. Carried spares were exhausted, and about half of the accumulated hull damage was fixed. After a rest day and refuelling, then regaining orbit, Jim made with the remote scanning again, starting with SR 2430. A critical success on 4 days' work rules out anything big enough to generate a 100D limit being in that hex. Badass-Moustache got even luckier on the next timing roll, taking 2 days to scan SR 2530, and coming up with some potentials - 8 sensor blips that are maddeningly imprecise. (Survey Index 8 on an empty hex isn't much cop). As Rosa topped off Pilot (spacecraft) 3, the Modern Major-General spent a week digging through the sheer volume of data he had accumulated over the past few months on rogue bodies in an effort to dig up _something_ he can use to refine those 8 damned blips. On the 7th day, he didn't rest. It all came together in a great ringing crash - 1 of those sensor blips was just that. 5 seemed to be tiny iceballs, not big enough to generate a 100D limit and thus not usable. 1 turned out to be a significantly bigger comet that could be jumped to and refuelled from. Blip 8 was, according to Badass-Moustache's best estimate (JOAT 3 covering a multitude of sins in science (cosmology) ), a rogue gas _dwarf_. After double-checking his figures, Jim announced as such to El Capitane. After almost (personally) dying twice within 6 parsecs of "safety", El Capitane gave the order to bugger off into not-quite-deep space. "We're underway!" - Nikki "Don't worry, we'll probably crash into Terra" - El Capitane Nikki spends jump building a nav beacon with IFF capabilities. Rosa put them into a standard prograde equatorial orbit - everyone held their breath as Nikki carefully deployed the nav beacon. El Capitane asked Rosa if it was worth trying to refuel here - possibly having his eyes on the dollar signs of setting up a refuelling station here. Rosa asked Jim if he could get a better handle on how turbulent the gas dwarf's atmo was - a top-of-Moustache estimate came back that he would be surprised if it _wasn't_ less turbulent than a full-scale gas giant. Two full orbits with sensors running full-banger confirmed Jim's initial estimate. Things were calm enough that Rosa skipped her usual practice of inserting into the cloudtops - she went right into the shallows, where the tanks filled in a mere 5 hours. During this, El Capitane officially named the wanderer "Teapot". With tanks full, they jumped out to Dismal (SR 2330). The jump out to Dismal was routine, as was the ocean refuelling stop. The jump out to Loki was routine, as was the near-immediate jump out to Prometheus. Many months ago, the Butcher's Paradise, her captain and her crew had departed the United Nations. They were now in a major industrial system (thanks to all the belt mining) of the Terran Confederation. --