On 6/7/20 10:01 am, Kelly St. Clair wrote: > tl;dr - I am/feel really damn old, and this game is based on stuff > that is (and makes me feel) even older, and what even is the point > anymore. > Kelly, I have to echo a lot of what everyone else i saying. Go ahead, at least take a break before you go *sproing*. If you eventually lob back, beaut. If you don't, then hopefully you've found something more fun. Would be a bummer to lose you (you tend to be good at deflating implicit assumptions I've made) permanently, but if you've permanently burned out on Trav, you've permanently burned out. As Easy Frag would attest, there's no point GROWING HAIR about it. I get the same feelings about Cyberpunk 2020 - was trez cool 20 years ago (JEFF ZEITLIN STOP THAT SNIGGERING), but Fiction-In-Name-Only (based on the multi-billion-player smash hit, IRL) has far overtaken parts of it, leaving me to ask "what is point?". And this is from me, who prefers their fictional settings to be beyond Future Shock Level 1. For example, my first reaction to learning about Jupiter-brains in the Orion's Arm setting wasn't "COOL!", "KILL IT!", etc (too enthusiastic/fearful), but "How do I build one? How do I optimise the internal gubbins to speed up thinking latency?". You've made me realise something (see implicit assumption deflating, above) - Trav itself would seem to be at (or very near) shock level 2. To quote http://www.sl4.org/shocklevels.html, "SL2: Medical immortality, interplanetary exploration, major genetic engineering, and new ("alien") cultures. The average SF fan." Three out of four ain't bad (not-quite-trivial life extension instead of medical immortality being the bit IMO falling short - no idea how anagathics alter that atm) for something that initially landed only 7 years after Future Shock itself. --