I don't claim to have The Answer, but here's how I sorta reconciled all the various aspects and descriptions of the jump drive. First, there is textev for the following components for the Jump Drive: 1. The Drive itself. This is a big bulky piece of equipment that we know for sure has... 2. ...Jump Coils in it. There are also associated with it... 3. ...Zuchai Crystals, and... 4. ...Jump Capacitors. 5. There is also a "Jump grid" embedded in the hull, of which Lanthanum is a component. Except in some older Vargr implementations, which use Barium instead. We also know that 'fuel' is used in large quantities. Very large quantities. This 'fuel' is canonically liquid hydrogen. OK, here's my take on what happens, step by step: 0. INFORMATION: The Jump Drive's four most important components are [in no particular order] (a) a Big Honking Handwavium-based Reactor (BHHR), (b) the Zuchai Crystals, (c) the Jump Coils, which in some designs surround the Zuchai crystals and in others are surrounded by the crystals, and (d) the Jump Capacitors 1. The course is programmed into the computer. This causes some field and/or beam generators surrounding the Zuchai crystals to align themselves and set prospective power levels, and also sets a sequence of changes therein. If there is a jump grid, it also specifies energization levels and sequences for the segments of the grid. 2. When the command to jump is given, the BHHR goes into operation at its maximum possible rate. This causes energy to be generated. 3. Most of this energy is sent to the Capacitors for storage. The capacitors can take in the energy at least as fast as the BHHR can generate it. A comparatively small amount is diverted to the field and beam generators. 4. The fields and beams interact with the Zuchai crystals as described in the General Field Theory of Mumble and Inaudible. This generates a spherical field potential - not yet an actual field - around the ship. 5. If there is a jump grid, its various segments are energised per the computer instructions. This allows the field potential to be reshaped to conform more closely to the ship's surface. 6. The fully-charged capacitors discharge into the Jump Coils. This causes the field _potential_ to become an actual field that "opens" a "hole" from normal space into the non-space called jump space. The hole almost immediately closes, but the ship is now in jump space. The duration and exit point of the jump are now committed; the only thing that can change them is a failure of the field - which will destroy the ship. 7. The BHHR is 'stepped down' to provide a low level of energy to keep the field and beam generators and the jump grid energised, and thus maintaining the field. This prevents jump space from interacting with the matter of the ship, which is fatal to the matter. 8. At the appointed time, the field, which has been receiving a steady input of energy, "pulses" entirely out of the control of the ship. This opens the hole back to normal space, and when it closes (again, almost immediately), the ship is back in normal space. The field and beam generators and the jump grid de-energise, and the field and field potential drop to null. Jump is complete. Articles like my Color of Jumpspace suggest that the statement about commitment in 6. above may not be entirely accurate, and it says nothing about whether there is a hydrogen "bubble" within the field and around the ship (but perhaps that's a 'safety' feature, on the theory that if there's a field failure, _maybe_ having the hydrogen 'protecting' the ship itself will give the crew a chance to restore the field before jumpspace interacts with the hull itself...). Or maybe the jump engineer that explained it to me dumbed it down a bit too much, and it's oversimplified. Or something. ®Traveller is a registered trademark of Far Future Enterprises, 1977-2020. Use of the trademark in this notice and in the referenced materials is not intended to infringe or devalue the trademark. -- Jeff Zeitlin, Editor Freelance Traveller The Electronic Fan-Supported Traveller® Resource xxxxxx@freelancetraveller.com http://www.freelancetraveller.com Freelance Traveller extends its thanks to the following enterprises for hosting services: onCloud/CyberWeb Enterprises (http://www.oncloud.io) The Traveller Downport (http://www.downport.com)