Re: [TML] A small ship TU and a view of jump travel that creates it Thomas RUX (26 Jun 2020 01:39 UTC)
(missing)
(missing)
(missing)
Re: [TML] It's not you, it's me Phil Pugliese (07 Jul 2020 23:32 UTC)
Re: [TML] It's not you, it's me Kelly St. Clair (07 Jul 2020 23:34 UTC)
Re: [TML] It's not you, it's me Catherine Berry (08 Jul 2020 02:15 UTC)
Re: [TML] It's not you, it's me Alan.Peery@xxxxxx (08 Jul 2020 08:10 UTC)
Re: [TML] It's not you, it's me Rupert Boleyn (08 Jul 2020 10:11 UTC)
[TML] It's not you, it's me Kelly St. Clair (05 Jul 2020 15:27 UTC)
Re: [TML] It's not you, it's me Catherine Berry (05 Jul 2020 16:37 UTC)
(missing)
Re: [TML] It's not you, it's me Catherine Berry (06 Jul 2020 04:05 UTC)
Re: [TML] It's not you, it's me kaladorn@xxxxxx (06 Jul 2020 05:01 UTC)
Re: [TML] It's not you, it's me Catherine Berry (06 Jul 2020 05:30 UTC)
Re: [TML] It's not you, it's me kaladorn@xxxxxx (06 Jul 2020 06:42 UTC)
Re: [TML] It's not you, it's me Phil Pugliese (09 Jul 2020 21:39 UTC)
Re: [TML] It's not you,it'sme Charles McKnight (10 Jul 2020 18:19 UTC)
Re: [TML] It's not you, it's me Kelly St. Clair (05 Jul 2020 23:58 UTC)
Re: [TML] It's not you, it's me Thomas RUX (06 Jul 2020 13:18 UTC)
Re: [TML] It's not you, it's me Kelly St. Clair (06 Jul 2020 00:01 UTC)
Re: [TML] It's not you, it's me Kelly St. Clair (06 Jul 2020 00:08 UTC)
(missing)
Re: [TML] It's not you, it's me Jeffrey Schwartz (06 Jul 2020 00:42 UTC)
Re: [TML] It's not you, it's me Vareck Bostrom (06 Jul 2020 03:13 UTC)
Re: [TML] It's not you, it's me kaladorn@xxxxxx (06 Jul 2020 05:28 UTC)
Re: [TML] It's not you, it's me Vareck Bostrom (06 Jul 2020 06:32 UTC)
Re: [TML] It's not you, it's me Phil Pugliese (12 Jul 2020 14:13 UTC)
Re: [TML] It's not you, it's me kaladorn@xxxxxx (12 Jul 2020 19:05 UTC)
Re: [TML] It's not you, it's me Phil Pugliese (21 Jul 2020 08:20 UTC)
Re: [TML] It's not you, it's me kaladorn@xxxxxx (21 Jul 2020 10:22 UTC)
Re: [TML] It's not you, it's me Alex Goodwin (06 Jul 2020 07:52 UTC)
Side question ; Orion's Arm Re: [TML] It's not you, it's me Jeffrey Schwartz (06 Jul 2020 14:58 UTC)
Re: Side question ; Orion's Arm Re: [TML] It's not you, it's me Jeffrey Schwartz (06 Jul 2020 15:59 UTC)
Re: [TML] It's not you, it's me Thomas RUX (05 Jul 2020 23:09 UTC)

Re: [TML] A small ship TU and a view of jump travel that creates it Thomas RUX 26 Jun 2020 01:38 UTC

Hello Kelly,

> On 06/25/2020 2:23 PM Kelly St. Clair <xxxxxx@efn.org> wrote:
>
>
> Combining replies:
>
> But if most of the fuel is consumed before jump to supply the necessary
> energy, with only a fraction of that required (as "displacement mass")
> to keep the jump bubble inflated, then (IMO) a ship with a relatively
> small "surge tank" could jump with external power and use the contents
> of the tank to fill the volume.  And if it's not, where does it all go?
> Why does a ship with a black globe need all the fuel that it would
> normally use for a jump, if its capacitors are full?  And since they
> /are/ already full, what happens to the fuel?
>
> Yes, I'm trying to break the rules and/or the setting.  That's my point:
>   that the rules are arbitrary, gamist (rather than simulationist), and
> logically inconsistent.  We're back to "because" and/or "because
> starships were only ever meant to (1) shoot at each other and (2)
> deliver the PCs to places where they can shoot at things" - a universe
> made of wood and cardboard and canvas, merely painted to look like
> functioning technology.

Why bother having the procedure/instructions/rules for a game when they are ignored from the git go?

Tom Rux