Hello Kelly, > On 06/25/2020 2:23 PM Kelly St. Clair <xxxxxx@efn.org> wrote: > > > Combining replies: > > But if most of the fuel is consumed before jump to supply the necessary > energy, with only a fraction of that required (as "displacement mass") > to keep the jump bubble inflated, then (IMO) a ship with a relatively > small "surge tank" could jump with external power and use the contents > of the tank to fill the volume. And if it's not, where does it all go? > Why does a ship with a black globe need all the fuel that it would > normally use for a jump, if its capacitors are full? And since they > /are/ already full, what happens to the fuel? > > Yes, I'm trying to break the rules and/or the setting. That's my point: > that the rules are arbitrary, gamist (rather than simulationist), and > logically inconsistent. We're back to "because" and/or "because > starships were only ever meant to (1) shoot at each other and (2) > deliver the PCs to places where they can shoot at things" - a universe > made of wood and cardboard and canvas, merely painted to look like > functioning technology. Why bother having the procedure/instructions/rules for a game when they are ignored from the git go? Tom Rux