Re: [TML] Suggestions For A PbP Adventure
Alex Goodwin 28 May 2020 17:35 UTC
On 29/5/20 3:19 am, xxxxxx@gmail.com wrote:
> Everything PbP ends up being slower and the bandwidth is less between
> player and GM and player-to-player. That requires a certain spareness
> to the adventure structure and depth.
>
> Can you expand the term ECM for me? That might help me understand.
>
> And for what Traveller iteration? And how tied to 3I vs. other spots
> are you thinking? Or do you want setting neutral so that you can drop
> into your own TU?
At a wild guess, Ethically-Challenged Merchant.
Probably not Electronic Counter Measures. Or Exact Change Monthly.