On Tue, 28 Apr 2020 14:42:45 +0100, Timothy Collinson wrote: >I quite like the idea of "X" for artificial though. Although I immediately >start to wonder how you represent really *big* artificial constructs that >might ordinarily be size "8" say. The Magrathean planet builders come to >mind. If you're getting to this point, you should really revamp the whole system. First, you'll want to account for 'super-earths' - that is, planets that are significantly larger than Earth, but are _not_ gas giants. Second, you'll also want to account for 'stupidly large' artificial structures, like ringworlds or Dyson Spheres. Then, there's dealing with 'structures' like Kempler Rosettes - six equal-mass worlds spaced at 60-degree intervals around a central point, which central point may or may not need to be occupied by a stellar mass (or any mass!). You'll also want to account for any of these being NFA ('no fixed address', that is, mobile, either not associated with a star [rogue planets] or under their own power [worldships]). The problem with Traveller's U*P systems are that you're trying to reduce an entity (whatever is represented by the * - Character, World, Ship, Task, whatever) to a single Hollerith card, and in order to do that, you're going to _have_ to omit some information. That's when you look at the likelihood of any particular type of exception occurring, and decide at what point you simply code it as 'this is an exception - see the notes for explanation'. ®Traveller is a registered trademark of Far Future Enterprises, 1977-2020. Use of the trademark in this notice and in the referenced materials is not intended to infringe or devalue the trademark. -- Jeff Zeitlin, Editor Freelance Traveller The Electronic Fan-Supported Traveller® Resource xxxxxx@freelancetraveller.com http://www.freelancetraveller.com Freelance Traveller extends its thanks to the following enterprises for hosting services: onCloud/CyberWeb Enterprises (http://www.oncloud.io) The Traveller Downport (http://www.downport.com)